ARTAPP - 2

Cards (20)

  • A good critic knows the "what," but they must also know why they appreciate
  • Qualities or Criteria for an Art to be in "The Arts"

    • Movement
    • Unity and Harmony
    • Balance
    • Variety
    • Hierarchy and Pattern
  • Movement
    It shows actions, or alternatively, the path the viewer's eye follows throughout an artwork. Movement is caused by using elements under the rules of the principles in picture to give the feeling of motion and to guide the viewer's eyes throughout the artwork.
  • Movement
    The path the viewer's eye takes through the artwork, often to focal areas. Such movement can be directed along lines edges, shape and color within the artwork.
  • Good movement
    • Using the relative size of elements against each other can attract attention to a focal point. When elements are designed larger than life, scale is being used to show drama.
  • How to create movement
    1. Scale - an element that is further into the background is smaller in scale and lighter in value
    2. Proportion - the same element repeated in different places within the same image can also demonstrate the passing of time or movement
  • Unity
    The concept behind the artwork. An analogy would be the way in which a conductor directs a wide variety of instruments in an orchestra to produce symphony that is recognized as a single comprehensible piece. Unity is how well different parts of an artwork build on each other. "Oneness of all elements"
  • Harmony
    Achieved in a body of work by using similar elements throughout the work, and gives an uncomplicated look to a piece of artwork or sculpture. "Pleasing combination of all elements"
  • Unity and Harmony in dramatic arts
    • Unity
    • Action
    • Time
    • Place
  • Balance
    Arranging elements so that no one part of a work overpowers, or seems heavier than any other part. It is also a principle that deals with the visual weight of an artwork. "Equilibrium of the elements and designs being used"
  • Variety
    The quality or state of having different forms or types, notable use of contrast, emphasis, difference in size and color. We cannot demand variety in all types of art but it could be a help in designing.
  • Ways to achieve variety
    • Dominance
    • Emphasis
    • Similarity
    • Contrast
  • Dominance/emphasis
    Dominance is created by contrasting size, positioning, color, style, or shape. The focal point should dominate the design with scale and contrast without sacrificing the unity of the whole. Make it dominant so it would be emphasize.
  • Similarity and contrast
    Planning a consistent and similar design is an important aspect of a designers work to make their focal point visible. Too much similarity is boring; but without similarity, important elements will not exist. And, an image without contrast is uneventful so the key is to similarity and contrast appropriately depending on artist's perspective.
  • Robert Frost: 'The woods are lovely, dark and deep, But I have promises to keep, And miles to go before I sleep, And miles to go before I sleep.'
  • Hierarchy
    A good design contains elements that lead the reader through each element in order of its significance. The type and images should be expressed starting from most important to the least.
  • Pattern
    Showing consistency with colors or lines. Putting a red spiral at the bottom left and top right, for example, will cause the eye to move from one spiral, to the other, and everything in between. It is indicating movement by the repetition of elements. Rhythm can make an artwork seem active.
  • Quality in art is an ultimate truth expressed through an individual's unique experience of existence. Its success in expression and transmission lies in its potential to communicate more than its surface values.
  • Hierarchy - is the ranking of the elements being emphasized.
  • Pattern - is the consistent effort to put rhythm or harmony in the artwork.