Projectile Motion

Cards (15)

  • Projectile Motion - any object that moves in two dimensions.
  • Projectile - The only force is gravity.
  • 2 Dimensions
    • Horizontal - Range
    • Vertical - Height
  • Trajectory - curved path of the projectile.
  • In studying projectile motion, we need to observe the relationship of the angle to the height and range.
  • 5 Variables/Quantities
    • Angle of Projection
    • Maximum Height
    • Range
    • Time of Flight
    • Total Time of Flight
  • Angle of projection - the angle between the initial velocity of an object from a horizontal plane.
  • Maximum Height
    • Highest peak reached by the projectile
    • Object up = velocity decrease
    • Object down = velocity increases
  • Range - horizontal distance traveled by a projectile.
  • Time of Flight - time taken to reach peak
  • Total time of Flight - time taken to reach the peak from the starting point to the ending point
  • Symbols
    • Θ (theta) - angle of projection
    • dymax/h - height
    • Vy - peak (always 0)
    • Vi - initial velocity
    • R - range
    • Vix - Horizontal Vi
    • Viy - Vertical Vi
  • Steps
    1. Identify the variables
    2. Calculate Vix and Viy
    3. Calculate time of flight
    4. Calculate total time of flight
    5. Calculate height
    6. Calculate range
  • Formulas:
    • Vix = Vi x cos Θ
    • Viy = Vi x sin Θ
    • time of flight = Vy - Viy / g
    • total time of flight = time of flight x 2
    • dymax = (Vy)^2 - (Viy)^2 / 2g
    • R = Vix x total time of flight
  • Relationship between the angle of projection when it comes to height and range.
    >45 degrees - height = higher ; range = shorter