Projectile Motion

    Cards (15)

    • Projectile Motion - any object that moves in two dimensions.
    • Projectile - The only force is gravity.
    • 2 Dimensions
      • Horizontal - Range
      • Vertical - Height
    • Trajectory - curved path of the projectile.
    • In studying projectile motion, we need to observe the relationship of the angle to the height and range.
    • 5 Variables/Quantities
      • Angle of Projection
      • Maximum Height
      • Range
      • Time of Flight
      • Total Time of Flight
    • Angle of projection - the angle between the initial velocity of an object from a horizontal plane.
    • Maximum Height
      • Highest peak reached by the projectile
      • Object up = velocity decrease
      • Object down = velocity increases
    • Range - horizontal distance traveled by a projectile.
    • Time of Flight - time taken to reach peak
    • Total time of Flight - time taken to reach the peak from the starting point to the ending point
    • Symbols
      • Θ (theta) - angle of projection
      • dymax/h - height
      • Vy - peak (always 0)
      • Vi - initial velocity
      • R - range
      • Vix - Horizontal Vi
      • Viy - Vertical Vi
    • Steps
      1. Identify the variables
      2. Calculate Vix and Viy
      3. Calculate time of flight
      4. Calculate total time of flight
      5. Calculate height
      6. Calculate range
    • Formulas:
      • Vix = Vi x cos Θ
      • Viy = Vi x sin Θ
      • time of flight = Vy - Viy / g
      • total time of flight = time of flight x 2
      • dymax = (Vy)^2 - (Viy)^2 / 2g
      • R = Vix x total time of flight
    • Relationship between the angle of projection when it comes to height and range.
      >45 degrees - height = higher ; range = shorter
    See similar decks