Language- pertains to the technical and symbolic ingredients or codes and convention that media and information professionals may select and use in an effor to communicate ideas information and knowledges
MEDIALANGUAGES- codes, conventions, ormats, symbols, and narrative structures that indicate the meaning of media messages to an audience
Denotative - literal
Media and Information Language - the way in which the meaning of media text is conveyed to the audience. It is conveyed through media codes and conventions
Media codes and conventions - are like the building blocks of all the media around us.
Media codes - generally have an agreed meaning, or connotation, to their audience. There are three types of this , symbolic codes, technical codes and written codes.
Media codes - Systems of signs and symbols that when put together creates a meaning
media codes- Tools used to construct or suggest meaning in meadia forms and profuct that have a commonly meaning to the target audience
GENRE - refers to class/category of artistic endeavor having particular form, contents, technique, or the like
4 symbolic codes
settings
Mise en scene
Acting
Colours
4 Technical codes
Camerawork
editing
Audio
Lighting
2 Written codes
Printed language
spoken Language
3 Conventions
form conventions
Story conventions
genre convention
Symboliccodes- Social in nature meaning the codes live outside the media product themselves. themselves, but would be understood in similar ways in the ‘real life’ of the audience.
SETTING the time and place of the narrative
MISE EN SCENE- a French term that means
‘everything within the frame’.
Mise en scene - Set Design, Costume, Props, Staging, and Composition
ACTING - Actors portray characters in media products and contribute to character development, creating tension or advancing the narrative.
Colour - has highly cultural and strong connotations
Technicalcodes - are codes that are specific to a media form and do not live outside of them.
Camerawork refers to how the camera is operated, positioned and moved for specific effects.
Extreme long shots also called extreme wide shots such as a large crowd scene or a view of senery as fas as the horizon
Longshot- a view of a situation or a setting from a distance
Medium long shot- shows group of people in interaction with each other,
Fullshot- a view of a figures’ entire body in order to show action or constellation group of characters
Medium close Shot- shows a subject down to ther chest/waist
Closeupshot- a full screen shot of a subjects face showing finest nuances of expression
Extreme Closeup shot- shot of hand,eye, object in detail
Establishingshot- often used at the beginning of a scene to indicate location or setting, it usually shows a long shot from a neutral position
Pointofviewshot- shows a scene from the perspective of a character or one person. Most newsreel footages are shown from the perspective of the newscaster.
ReactionShot- short shots of characters' response to an action
InsertShot- a detail shot which quickly gives visual information necessary to understand the meaning of a scene
Reverseangleshot- a shot from the opposite perspective
handheldcamerashot- the camera is not mounted on a tripod and instead held by the cameraperson resulting in less stable shots
CAMERAANGLES
How the camera is placed and how objects, people, and places are shot
Eye level- (Straight on angle) views a subject from the level of the person eye
Low angle shot - ( the camera shots look up, the subject looks large which creates the impression of power)
Over the shoulder shot often used in dialogue scenes, a frontal view of a dialogue partner from the perspective of someone standing behind and slightly to the side of the other partner, so that parts of both can be seen
Dutch angle shot- the camera is slanted to one side, used to create a sense of disorientation a destabilized mental state or increase the tension
Ground level Shot- camera height is at the ground level. Ginagamit pag walking without revealing the face.