Design and Technology (AQA)

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    • Why does product evolution occur?
      > Continuous improvement
      > Market pull
      > Technology push
      > Social/cultural needs
      > Political/environmental needs
    • What is market pull?
      > Designing to satisfy the needs and wants of customers - costumer demand
      > Changing fashions and social attitudes affect what people want and it isn't always the same
    • Give an example of market pull
      A car is designed to get you from A to B but they have become a status symbol and luxury extras such as seat-back TV screens are added
    • What is technology push?
      > Research and development leads to new technologies, materials and manufacturing techniques
      > New technology can make a product cheaper, perform its function better or be nicer-looking
    • Give an example of technology push
      Computers started as a hude 'adding machines' but now microchips allow for small, fast and powerful machienes
    • What is continuous improvement?
      > Manufactures want to make more money, increase profit
      > They improve the design do they can be made more easily 'continuous improvement'
      > They make them as good as possible to make money, be competitive and meet standards of product quality
    • What alternative reasons can a product evolve for?
      > Social or cultural needs (For example, wind-up radios for Africans so they could listen to educational broadcasts about health concerns)
      > Political or environmental needs (For example, the need for environmentally friendly products such as hybrid engine cars that are more efficient)
    • Name the features of the Arts and Crafts movement
      > Founded by William Morris
      > Bases on patterns found in nature
      > Upright and angular
      > Made by made and skilled craftsmen
    • Name the features of the Art Nouveau movement
      > Designers include Louis C.Tiffany
      > Flowing and curvy designs
      > They use floral or insect motifs
    • Name the features of the Art Deco movement
      > Inspired by African and Egyptian art
      > Bold colours, zigzag and stepped shapes, bold sweeping curves and the sunset motif
      > Example is the Chrysler building in New York
    • Name the features of the Bauhaus movement
      > Movement from Germany
      > Has the motto 'form follows function'
      > Function is most important and appearance is second
      > It is futuristic, simplistic and used mass production methods
      > Uses chrome tubing and black leather
    • Name the features of the De Stijl movement
      > Dutch modernist movemnt
      > Basic - uses simple shapes, horizontal and vertical lines
      > The three primary colous only
      > Well known example is Gerrit Rietveld's Red and Blue chair
    • Name the features of the postmodernism movement
      > Rejected 'form follows function'
      > Put style as the focus point of design
      > Memphis used bright, contrasting colours and different materials
      > Some styles contain kitsch and minimalism
    • What are human factors?
      Addressing different needs and values of target groups
      > Disabled users
      > Cultural and religious values
      > Age groups
      > Ergonomics
      > Anthropometrics
    • Explain how products can be changed for disabled users
      > Some packaging has Braille for blind users
      > Buttons can be made bigger and brighter so they are easier to press and find
      > Products such as smoke alarms can have visible signals as well as audio ones so deaf people are alerted to fires
      > Instructions can be given in picture or diagram form so people with difficulty reading text can use the product
      > Wheelchair access must be designed into busses, trains and working stations (like atms)
    • Explain how products can be changed to suit cultural and religious values
      > You can cater for their dietary needs
      > Create products to suit a particular custom or celebration - like Diwali uses lights
      > Cultures can use things differently, the Japanese custom is to eat at a low table on the floor
      > Clothing styles can vary, it could be inappropriate to wear revealing clothing
      > Colours can have different meaning - Chinese brides wear red for example
    • Explain how products can be changed with respect to age groups
      > Small children or the elderly may not be able to manipulate small parts such as tricky fastenings or open packaging
      > Elderly and infirm people may have trouble holding and using products so you could make easy grip handles
    • What are ergonomics?
      How easy and comfortable a product is to use, efficiency in use
    • Why are ergonomics important?
      > To fit the size and proportions of the user
      > It improves safety, comfort and efficiency
      > Long-term damage to health can be caused by badly-designed products
    • Give an example of ergonomic design
      A chair seat must be the right height off the ground and support the persons back in the right places
    • What are anthropometrics?
      The study of human body measurements used to make products of the right size and shape
    • How are anthropometrics used in design?
      > Designers use them to cater for 90% of their target market
      > They use percentiles between the 5th and 95th in their design so it is suitable for most users
      > If you lie outside of the 90% you need to have products custom-made
    • Give an example of the use of anthropometric data
      > Tennis racket handles width needs to fit the size of the average hand
      > Football t-shirts should be made for the average torso, arm and neck sizes
    • What is a design brief and what does it include?
      A statement of what a product should do, a starting point
      > What kind of product is needed and why
      > How the product will be used
      > Functions and properties it should have
      > Who the product is for (target market)
    • What is the point in carrying out research?
      > To find if your product is needed/wanted
      > To find what people like/dislike about the design
      > To be inspired by existing designs
      > To find out what materials, components and techniques would be suitable for your design
      > To know manufacturing and selling costs
    • What is market research?
      To find peoples likes/dislikes and understand the needs/wants of your target market
    • What is product analysis?
      > Examining an existing product by disassembling it
      > Finding out how it was made and works
      > See the good and bad features
      > Know the size and weight of the product
      > Know how it tastes, feels, looks or smells (sensory analysis)
    • How do you draw conclusions from research?
      > Summarise your findings
      > Explain how that is applied to your design
    • What is design specification?
      It gives certain conditions the product must meet - often known as design criteria and take account of research findings
    • What does design specification involve?
      ACCESS FM
      > Aesthetics
      > Customer
      > Cost
      > Environment
      > Size
      > Sustainanility
      > Function
      > Materials
    • What are the three main design methods?
      > Systems approach
      > Empirical problem solving
      > Intuitive designing
    • What are the features of a systems approach design method?
      > Breaking down the design process into different stages and carrying out each step in turn
      > It is orderly and reliable
    • What are the features of an empirical problem solving design method?

      > Using trial and error to develop a good design
      > Making prototypes of different designs to find which works best
      > Each prototype should evolve from the best in order to be improved
    • What are the features of intuitive designing as a design method?
      > Those with lot of experience can make good guesses about what designs will work best
      > They use intuition
    • How can patterns inspire design?
      > Grids or repeating shapes can be used
      > Packaging often contains simple geometric shapes
    • How can nature inspire design?
      > Structure of products can be inspired - e.g. honeycomb
      > The function of products can be inspired - e.g. cats eyes reflecting light inspired road signs
      > Aesthetics can be inspired using the close-up effect where you look at a small section of an image, such as a leaf
    • How are mood boards used?
      > They are a collage of materials, images and colours that represent the emotion of a product.
      > They are used to trigger design ideas and are a representation of what your target market do/like
    • What are colours used to do?
      Represent moods and feelings
    • Give examples of the uses of different colours
      > Dark colours give a heavy mood
      > Pale colours like yellow give a lighter mood
      > Colours like red and orange remind us of heat and warmth
      > Blues are associated with water an the cold
      > Natural colours such as browns, greys and greens are neutral and are associated with calm or relaxation
    • How is designing a circular process?
      It doesn't stop, constantly evaluating you design and improving it to make new ideas will help design a product
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