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Design and Technology (AQA)
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coursework
Design and Technology (AQA)
1 card
processes
Design and Technology (AQA)
2 cards
materials
Design and Technology (AQA)
15 cards
sustainibilty
Design and Technology (AQA)
19 cards
Cards (137)
Why does product evolution occur?
>
Continuous
improvement
> Market
pull
> Technology
push
> Social/cultural needs
> Political/environmental needs
What is market pull?
> Designing to satisfy the
needs
and
wants
of customers -
costumer
demand
> Changing
fashions
and
social
attitudes affect what people want and it isn't always the
same
Give an example of market pull
A car is designed to get you from A to B but they have become a
status
symbol and
luxury
extras such as
seat-back
TV screens are added
What is technology push?
> Research and development leads to new
technologies
,
materials
and
manufacturing
techniques
> New technology can make a product
cheaper
, perform its
function
better or be
nicer-looking
Give an example of technology push
Computers started as a hude 'adding machines' but now microchips allow for small, fast and powerful
machienes
What is continuous improvement?
> Manufactures want to make more
money
, increase
profit
> They improve the design do they can be made more
easily
'continuous improvement'
> They make them as
good
as possible to make money, be
competitive
and meet standards of product
quality
What alternative reasons can a product evolve for?
>
Social
or cultural needs (For example, wind-up radios for
Africans
so they could listen to educational broadcasts about health concerns)
>
Political
or environmental needs (For example, the need for
environmentally
friendly products such as
hybrid
engine cars that are more
efficient
)
Name the features of the Arts and Crafts movement
> Founded by William
Morris
> Bases on
patterns
found in nature
>
Upright
and
angular
> Made by
made
and
skilled craftsmen
Name the features of the Art Nouveau movement
> Designers include
Louis C.Tiffany
>
Flowing
and
curvy
designs
> They use
floral
or
insect
motifs
Name the features of the Art Deco movement
> Inspired by
African
and
Egyptian
art
>
Bold
colours,
zigzag
and
stepped
shapes,
bold
sweeping curves and the
sunset
motif
> Example is the
Chrysler
building in
New York
Name the features of the Bauhaus movement
>
Movement
from
Germany
> Has the motto
'form follows function'
> Function is most important and
appearance
is
second
> It is
futuristic
,
simplistic
and used
mass production
methods
> Uses chrome tubing and
black leather
Name the features of the De Stijl movement
>
Dutch modernist
movemnt
>
Basic
- uses
simple
shapes,
horizontal
and
vertical
lines
> The
three
primary
colous
only
> Well known example is
Gerrit Rietveld's Red
and
Blue
chair
Name the features of the postmodernism movement
>
Rejected
'form follows function'
> Put style as the
focus
point of design
>
Memphis
used bright, contrasting colours and different materials
> Some styles contain
kitsch
and
minimalism
What are human factors?
Addressing different
needs
and
values
of target groups
>
Disabled
users
>
Cultural
and
religious
values
>
Age
groups
>
Ergonomics
>
Anthropometrics
Explain how products can be changed for disabled users
> Some packaging has
Braille
for blind users
> Buttons can be made
bigger
and
brighter
so they are easier to press and find
> Products such as smoke alarms can have
visible
signals as well as audio ones so deaf people are alerted to
fires
> Instructions can be given in picture or
diagram
form so people with difficulty
reading
text can use the product
> Wheelchair access must be designed into
busses
,
trains
and
working
stations (like atms)
Explain how products can be changed to suit cultural and religious values
> You can cater for their
dietary
needs
> Create products to suit a particular
custom
or
celebration
- like
Diwali
uses
lights
> Cultures can use things
differently
, the Japanese custom is to eat at a low
table
on the floor
> Clothing styles can
vary
, it could be inappropriate to wear
revealing
clothing
> Colours can have different
meaning
- Chinese brides wear
red
for example
Explain how products can be changed with respect to age groups
> Small
children
or the
elderly
may not be able to manipulate small parts such as tricky fastenings or open packaging
>
Elderly
and
infirm
people may have trouble holding and using products so you could make easy grip handles
What are ergonomics?
How
easy
and
comfortable
a product is to use,
efficiency
in use
Why are ergonomics important?
> To fit the
size
and
proportions
of the user
> It improves
safety
, comfort and efficiency
> Long-term damage to
health
can be caused by
badly-designed
products
Give an example of ergonomic design
A
chair seat
must be the right height off the
ground
and
support
the persons back in the right places
What are anthropometrics?
The study of human
body
measurements used to make
products
of the right
size
and
shape
How are anthropometrics used in design?
> Designers use them to cater for
90
% of their target market
> They use
percentiles
between the
5th
and
95th
in their design so it is suitable for most users
> If you lie outside of the 90% you need to have products
custom-made
Give an example of the use of anthropometric data
>
Tennis racket
handles width needs to fit the size of the
average
hand
> Football t-shirts should be made for the
average
torso,
arm
and
neck
sizes
What is a design brief and what does it include?
A statement of
what
a product should do, a
starting
point
> What kind of product is
needed
and why
> How the product will be
used
>
Functions
and
properties
it should have
>
Who
the product is for (
target
market)
What is the point in carrying out research?
> To find if your product is
needed
/
wanted
> To find what people like/
dislike
about the design
> To be
inspired
by existing
designs
> To find out what materials, components and techniques would be
suitable
for your
design
> To know
manufacturing
and
selling
costs
What is market research?
To find peoples
likes
/dislikes and
understand
the
needs
/
wants
of your
target
market
What is product analysis?
> Examining an
existing
product by
disassembling
it
> Finding out how it was
made
and
works
> See the
good
and
bad features
> Know the
size
and
weight
of the product
> Know how it
tastes
,
feels
,
looks
or
smells
(sensory analysis)
How do you draw conclusions from research?
> Summarise your
findings
> Explain how that is applied to your
design
What is design specification?
It gives certain
conditions
the product must meet - often known as
design criteria
and take account of
research
findings
What does design specification involve?
ACCESS FM
>
Aesthetics
>
Customer
>
Cost
>
Environment
>
Size
>
Sustainanility
>
Function
>
Materials
What are the three main design methods?
>
Systems
approach
>
Empirical
problem solving
>
Intuitive
designing
What are the features of a systems approach design method?
> Breaking down the design process into different
stages
and carrying out each
step
in turn
> It is
orderly
and
reliable
What are the features of an
empirical
problem solving
design
method?

> Using trial and error to develop a good
design
> Making
prototypes
of different
designs
to find which works
best
> Each prototype should evolve from the
best
in order to be
improved
What are the features of intuitive designing as a design method?
> Those with lot of
experience
can make good
guesses
about what designs will work best
> They use
intuition
How can patterns inspire design?
>
Grids
or
repeating
shapes can be used
>
Packaging
often contains simple
geometric
shapes
How can nature inspire design?
> Structure of products can be
inspired
- e.g.
honeycomb
> The function of products can be
inspired
- e.g. cats eyes reflecting
light
inspired
road
signs
>
Aesthetics
can be inspired using the
close-up
effect where you look at a
small
section of an image, such as a
leaf
How are mood boards used?
> They are a collage of materials,
images
and colours that represent the
emotion
of a product.
> They are used to trigger
design
ideas and are a representation of what your
target
market do/like
What are colours used to do?
Represent
moods
and
feelings
Give examples of the uses of different colours
> Dark colours give a
heavy
mood
> Pale colours like yellow give a
lighter
mood
> Colours like red and orange remind us of
heat
and
warmth
> Blues are associated with
water
an the cold
> Natural colours such as browns, greys and greens are
neutral
and are associated with
calm
or relaxation
How is designing a circular process?
It doesn't stop, constantly
evaluating
you design and
improving
it to make
new
ideas will help
design
a product
See all 137 cards