Visual Media and Information - Refers to instruments, applications, etc. that teachers and/or students use to convey new information to help learn the uses, assessment, and creation of visual images.
The primary purpose of visual information is to gain attention, create meaning, and facilitate retention.
Examples of Visual Media are Photography, Video, Screenshots, Infographics, Data visualization (such as charts, graphs), Comic Strips, Cartoons, Memes, Visual note-taking, etc.
Types of Visual Media:
Formally Produced Visual Media
Informally Produced Visual Media
Formally Produced Visual Media – produced by formal organizations such as schools, government, and established media/publishing outfits are considered formally produced.
Informally Produced Visual Media - other visual media that are not produced by mentioned above.
Visual Design elements - refers to basic components in constructing visual images.
Line - Its texture can be thick or thin, may be vertical, horizontal, diagonal, implied, actual, or contour lines.
Line - refers to an outline that sometimes create a shape.
Shape - refers to a form of an object that stands out.
Shape - may also be organic.
Value - refers to the lightness or darkness in a design.
Value - It refers to the changes between black and white and all the tones in between.
texture - the way a platform feels or supposed to feel.
Texture - This is added to draw or prevent interest to a visual element.
Visual texture - is the illusion of the surfaces peaks and valleys, resulting in a feeling of smoothness or roughness in objects.
Color - determined by its hue (name of color), intensity (purity of the hue), and value (lightness or darkness of hue).
Color and color combination plays a big role in designing.
Color may be used for emphasis, or may elicit emotions from viewers.
Color maybe warm, cool, or neutral.
Color - It plays an important role in our visual perception because it affects how we react about the environment around us.
Color - It is therefore important to make color palettes that suggest appropriate audience reactions.
Visual Design Elements:
Line
Shape
Value
Texture
Color
Form
Form - refers to the volume or thickness of an object.
Form - The illusion of a 3-D object is created through the manipulation of light and shading.
Visual Design Principles:
Consistency
Center of interest
Balance
Harmony
Contrast
Directional movement
Rhythm
Perspective
Consistency of margins, typeface, typestyle, and colors is necessary, especially in slide presentations or documents that are more than one page.
Balance – refers to the feeling of symmetry between form, value, color, shapes, etc.
Center of interest – the area in a composition that is more valuable or important than the other parts of the composition; usually this can be noticed first and attracts attention.
Balance - In a composition, textures, colors, shapes, etc. is used in creating equilibrium in a composition.
Harmony – is the same as unity; harmony combines similar units within a composition.
Harmony - For instance, if straight lines and organic shapes are used within a composition, one would be consistent in using the said elements.
Contrast – refers to the change or the difference between objects (e.g. alterations in color, shapes, etc.) that is mostly used to create a subject of emphasis.
Directional Movement – refers to the visual flow of the objects in the composition.
Directional Movement - It refers to how objects are placed and positioned.
Rhythm – a consistent movement within the elements.
Rhythm - Like in dancing, the movement of objects will seem to be in sync or like the beat of music.
Perspective – refers to objects made in a two-dimensional area to seem realistic.