industry key terms

Cards (40)

  • Simulcast
    Broadcasting of programs or events across more than one medium/service
  • Horizontal integration
    • When big companies buy out smaller companies that are a potential threat to them
    • Reduces the chance of risk
  • Vertical integration
    • When a company buys other companies that produces things that use in their production process
    • So they can reduce costs and maintain quality
  • Conglomerates
    Huge organisations made up of several companies all with the same ownership
  • Diversification
    When company adds to their core business and branches out into other areas
    google branched out into hardware technology - creating Chromebook
  • Technological convergence
    Combining of separate technological devices into fewer devices or just one device with multiple functions
  • Revenue

    is the total amount of money a business earns by selling a product or service
  • Demographics
    Division of people into measurable segments, typically divided based on age, race, gender, social class, geography etc.
  • National Readership Survey (NRS) social grade
    Divide the population according to occupations and salaries
  • Digital convergence
    Merging different technologies, platforms, and industries in the digital era
  • Public service models
    Create content for general public, funded by the public by license fee, e.g. Channel 4, BBC, ITV
  • profit
    the amount of income that remains after accounting for all expenses, debts, additional income streams, and operating costs
  • ABC figures
    Audit Bureau of Circulations is responsible for measuring the reach of different media across a range of platforms
  • advertorial
    an advert that is presented in the form of editorial content
    e.g videos or post presented in the usual style of brand
  • BARB
    Broadcasters' Audience Research Board
    the organisation that measures and collects television viewing data in the UK
  • BBFC
    British Board of Film Classification
    responsible for deciding the age classification and censorship of all films and video
  • CAP code
    advertising code that covers non-broadcast media
    written by the Committee of Advertising Practise
  • circulation
    relates to the amount of reader/viewers that access a media product
    can be measured in sales, unique visitors, listening/viewing figures
  • Cognitive surplus
    The cultural context of increased leisure time allowing for more sharing, collaboration and creativity using online platforms.
    the free time that individuals have to engage with collaborative activities within new media.
  • commercial media
    privately owned media funded by advertising revenue
  • commissioning

    when programmes get green lit for production
    producers pitch their ideas to commissioning controllers who decide wether to commission the programme
  • commodification
    process by which something becomes an object that can be marketed and sold
  • concentration of ownership
    refers to the limited number of organisations who control ownership of the media
  • conglomerate
    large corporation that owns a large number of media companies
  • content analysis

    A method of research that provides quantitative data.
    It generally involves counting the number of times a particular feature appears in a given context
    for example, counting the number of men who have speaking roles in a TV programme.
  • convergence
    The coming together of technologies and institutions to create a new product or media experience.
  • cross platform marketing
    When one form is advertised on another media platform.
  • cultural capital
    An idea of a power gained in society by having cultural knowledge and experiences that are valued within a culture.
  • demerger
    separating a large corporation into 2 or smaller organisations
  • digital native
    a person who is brought up with digital technology from an early age
  • diversifications
    Large corporations spreading their interest and shares in a wide variety of mass media forms.
  • duopoly
    an industry where In which 2 companies control the market
  • editorial philosophy
    A media product’s underlying values, attitudes and beliefs and the viewpoint it adopts.
    helps to determine the style and content of the media product including the mode of address it adopts.
  • franchise
    a collection of connected media products derived from a single original source
    for example, a film – with a comic and video game also produced about the film or a film that generates sequels, is rebooted etc.
  • free market
    capitalist system where the prices for goods and services are determined by the open market
    state/legal regulation is kept to a minimum
  • global village
    McLuhan - he described how modern electronic media have interconnected around the globe and have ‘shrunk’ the world making it seem like a village.
  • guerilla marketing
    Low-cost and unconventional marketing methods with a clear focus on grabbing the audience’s attention.
  • IPSO
    Independent Press Standards Organisation
    regulator of the newspaper and magazine industry
  • revenue
    source of income
  • synergy
    the concept that the value and performance of two companies combined will be greater than the sum of the separate individual parts. 
    e.g Nike and apple collaborated to create Nike +iPod sports kit
    EA mobile and Star Wars created Star Wars: galaxy of heroes