C8 MARESCOB

Cards (32)

  • Judgment
    Evaluation of an object or estimation of likelihood of an outcome or event
  • Decision-making
    Making a selection among options or activities
  • Judgment processes
    • Estimation of likelihood
    • Judgment of goodness or badness
  • Anchoring and adjustment
    Starting with initial evaluation and adjusting it with additional information
  • Imagery
    Imagining an event in order to make judgments
  • Mental accounting
    Categorizing spending and saving decisions into accounts mentally designated for specific consumption transactions, goal, or situations
  • Emotional accounting
    Intensity of positive or negative feelings associated with each mental account for saving or spending
  • Biases in judgment processes
    • Confirmation
    • Self-positivity
    • Negativity
    • Mood
    • Prior brand evaluations
    • Prior experience
    • Difficulty of mental calculations
  • Inept set, inert set, consideration set

    • Options that consumers consider when deciding which brands to consider
  • Attraction effect
    Addition of inferior brands to a consideration set increases the attractiveness of dominant brands
  • Factors in high-effort consumer decisions
    • Deciding which brands to consider
    • Deciding what is important to the choice
    • Deciding what brand to choose
    • Deciding whether to make a decision now
    • Deciding when alternatives cannot be compared
  • Compensatory models
    Negative features can be compensated for by positive ones
  • Noncompensatory models

    Negative information leads to rejection of option
  • Multiattribute expectancy-value model

    Type of brand-based compensatory model
  • Additive difference model
    Brands are compared by attribute, two brands at a time
  • Conjunctive model

    Sets minimum cutoffs to reject bad options
  • Lexicographic model

    Compares brands by attributes, one at a time in order of importance
  • Disjunctive model

    Sets acceptable cutoffs to find options that are good
  • Elimination-by-aspects model

    Similar to lexicographic model but adds the notion of acceptable cutoffs
  • Prospect theory

    Losses have more influence than gains
  • Endowment effect
    Ownership increases the value of an item
  • Consumers have stronger reaction to price increases than price decreases
  • Appraisal theory
    Explains how one's emotions are determined by how one appraises the situation, and how and why certain emotions can affect future judgments and choices
  • Affective forecasting
    Predicts how one will feel in the future
  • Imagery
    Consumer imagines consuming a product or service, plays a key role in emotional decision-making
  • Reasons for decision delay
    • Decision is risky, uncertain, or involves an unpleasant task
  • Noncomparable decision

    Making decisions about products or services from different categories
  • Alternative-based strategy

    Choice based on overall evaluation
  • Attribute-based strategy

    Choice based on abstract representations of comparable attributes
  • Consumer characteristics affecting decisions
    • Expertise
    • Detailed consumption vocabularies
    • Good mood
    • Time pressure
    • Extremeness aversion
    • Compromise effect
    • Attribute balancing
    • Metacognitive experiences
  • Individual-alone goals

    Goals attained by an individual's action alone
  • Individual-group goals
    Goals achieved based on actions of an individual and a group