The area between the lowest tide level and the highest point reached by storm waves is known as the shore,
Bay
An approximately semi-circular shape of sea extending into the land between two headlands.
High/Low water mark
The sea rise to a high level and falls to a low level normally twice a day exposing more/less of the beach.
Fetch
The length of sea over which the wind blows.
Wave crest
The highest point of the wave when it rises (its peak)
Wave trough
The lowest point between two wave crests.
Coral reef
a ridge of rock in the sea formed by the growth and deposit of coral
(Fringing/barrier/atoll)
Corals are tiny marine animals called polyps that forms reefs when they live in colonies in their millions. Their skeletons are calcareous cup like structures which when join form a stony mass.
Swash
When water rushes up the beach.
Backwash
When water drains back down the beach.
Headland
Projects out into the sea and is usually longer than its breadth. Its sides are cliffs.
Destructive waves
Have a weak swash and a strong backwash and destroy the beach through erosion.
Constructive waves
Have a strong swash and a weak backwash and build up the beach through deposition.
Erosion (HAAS)
See rivers glossary - Hydraulic action/Attrition/Abrasion/ Corrosion (solution)
Shingle
Rounded beach material of intermediate size between boulders and sand.
Transportation (SSST)
See rivers glossary - Solution/Suspension/Saltation/Traction
Longshore drift
The movement of sediment along a beach.
Hard Engineering
Methods to reduce/prevent erosion that involve permanent changes to the coastline using expensive man-made materials that are often visually polluting but effective. E.g. Groynes / Gabions / Sea Wall / Revetments / Rip Rap / Breakwater
Soft Engineering
Methods to reduce erosion that use natural materials and that do not significantly change the look of the coastline. Often less expensive and more sustainable but require more maintenance e.g. Beach nourishment / Cliff regrading / Managed retreat / Dune stabilisation
Mangrove Swamps
These are found in tropical regions in low energy environments where mud settles and salt tolerant plants survive.
Oblique prevailing wind
The direction of the wind that occurs most frequently and hits the coastline at an angle.
Wave-cut notch/platform
An indentation at the base of a cliff at high-tide level where wave attack has undercut the rock. The cliff above the notch collapses and the cliff line retreats. This process is repeated leaving a rock platform where the cliff once stood.
Discordant coastline
Where different types of rock lie at right angles to the sea and suffer differential erosion.
Concordant coastline
Where different types of rock lie perpendicular to the sea so erosion is more consistent.
Cave/Arch/Stack/Stump
Formed due to the erosion at a headland, started at lines of weakness in the rock.
Wave refraction
As oblique waves enter shallow water, they tend to turn so that their crests are parallel to the coast.
Beach
Composed of sand and/or shingle they are found in bays caused by deposition.
Spit
When longshore drift happens and the coastline changes direction deposition will continues in open water eventually the material rises above the water creating a beach, curved at one end.
Bar
If a spit grows out across a bay it can sometimes reach the whole way across.
Lagoon
The area of water enclosed by the bar.
Salt Marsh
If a bar forms across the mouth of a river the lagoon will fill up with sediment forming a marsh. This can also happen behind a spit as it is a low energy environment where mud can settle.
Tombolo
Is a spit connecting an island to the mainland.
Sand dunes
Ridges of sand which form at the back of beaches and on spits. They have a staged development from (Embryo/Fore/Mobile/Semi-fixed/Fixed)
Soft engineering - examples
Managed retreat, supplying more sand to the beach
long shore drift
The movement of water and sediment down a beach caused by waves coming in to shore at an angle