Artistic work or practice that uses digital technology as part of the creative or presentation process
Digital Art
It is a general term for a range of artistic works and practices that use digital technology as an essential part of the creative and/or presentation process
Types of Digital Art
Vector Drawing / Vector Art
Digital Photography
Digital Photo Manipulation
Digital Painting
3D Modeling
Website Design
Computer Generated Images (CGI)
Animation
Games
Vector Artwork
Art made with vector illustration software like Adobe Illustrator, can be enlarged without negatively affecting its appearance
Digital Photography
Uses cameras containing arrays of electronic photodetectors to produce images focused by a lens, as opposed to an exposure on photographic film
Photo Manipulation
Altering digital images by using image editing software, usually Photoshop or an equivalent program
Digital Painting
Applying traditional painting techniques such as watercolor, oils, impasto, etc. using digital tools by means of a computer, a graphics tablet and stylus, and software
3D Modeling
The process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software
Website Design
The design of websites that are displayed on the internet, usually referring to the user experience aspects of website development rather than software development
Computer Generated Imagery (CGI)
The application of computer graphics to create or contribute to images in art, printed media, video games, simulators, computer animation and VFX in films, television programs, shorts, commercials, and videos
Animation
A method in which figures are manipulated to appear as moving images, traditionally done by drawing or painting by hand on transparent celluloid sheets to be photographed and exhibited on film
Video Game Art
A specialized form of computer art employing video games as the artistic medium, often involving the use of patched or modified video games or the repurposing of existing games or game structures
People usually use CTTO (Credits to the owner) if they are using other people's works, but is it enough?