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Part 3: Digital Media
Recording Sound
Processing Sound
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King Mole
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Cards (11)
Processing
sound
1. Sound stays in
digital
form
2.
Number
crunching
3.
Reduce
sound level
4.
Cut
off
end of sound
5.
Move
section
of sound
6.
Apply
effects
like bass, treble, reverberation
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When processing is finished, modified sound samples are fed to
digital-to-analogue
converter and loudspeaker
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Editing
sound
Operations such as
deleting
or
inserting
sections of sound
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Real-time
operation means processing individual samples within the sample period so sound can be played as processed
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Non
-destructive editing
Editing operations carried out on the fly using only the original sound data,
without
overwriting it
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Destructive
editing
Original data is (or may be)
overwritten
with the processed data
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Editing
sound in Audacity
1. Select
portion
of sound
2.
Cut
selected portion
3.
Paste
at desired location
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Echo
Perceived repetition of a sound due to delayed
reflection
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Reverberation
Multiple
delayed
versions of a sound combined, creating a
different
effect
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Creating
echo and reverberation effects
1. Add
delayed
version of sound to original
2. Multiple
delays
at different time intervals
3.
Reduce
delay proportions as they get
longer
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Creating
spatial movement effect in Audacity
1. Apply
echo
effect
2. Convert
mono
track to
stereo
3.
Delay
right channel
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