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PE 2
sports psychology
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Cards (38)
skill
a
learned action
or
behavior
with intention of bringing about a
pre-determined
result
ability
Inherited
,
stable
traits that determine an individual's potential to
learn
or
acquire
a skill.
skill classification-
complexity
basic-
little
thought or
cognitive
ability
complex-
long
time to learn, high level of
concentration
and coordination
skill classification- environment
open-
deal with a
changing
or
unstable environment
closed-
not
affected
by the environment
skill classification-
pacing
self-
the
performer decides
when to start it
externally-
started due to an
external factor
skill classification- muscular
gross-
large muscle groups
,
big movements
fine-
small
,
precise movements
, high levels of
accuracy
performance goals
personal standards
no
comparison
to others
short
term
subjective
outcome
goals
focus on
winning
comparison
with
others
no control
long term
and
easy
to monitor
SMART goals
Specific
,
Measurable
,
accepted
Realistic
,
Time bound
information
processing model
imput
data received from
senses
,
selective attention
decision making
data
analyzed
and a
response is selected
output
decision is
acted upon,
information sent to
muscles
feedback
information received about the performance
visual guidance
Presented in a form that the performer can
see
Verbal guidance
presented in the form the performer can hear it
Mechanical guidance
objects
or
aids
are used to assist the coaching process
manual guidance
a coach
physically moves
a performer into the
correct position
positive feedback
what's
correct
about it,
motivation
but builds
false confidence
negative feedback
demoralizing
but see how to
improve
knowledge of results
demotivation
,
quick
measure of success
knowledge of performance
information about the
techniques
used,
detailed
feedback
intrinsic feedback
received from
within
,
immediate
adjustments can be made
extrinsic feedback
builds
confidence
, learn skills,
demotivation
arousal
the
physical
and
mental
state of
alertness
and
readiness
Arousal
-
Inverted U theory
gross movement
involves
large
muscles
groups
high levels
of arousal
fine movements
involves
precise
movements
requires
low levels
or arousal
stress management techniques
deep breathing
imagery
positive self
talk
visualization
mental rehearsal
deep breathing
slow deep breaths
to reduce
heart rate
imagery
imagining
oneself in a
calm relaxing
place
positive self talk
developing
cognitive
positive thoughts about your performance
visualization
picturing
an aspect of the performance
mental rehearsal
Cognitive relaxation techniques involving control of mental thoughts and
imagining positive outcomes.
aggression
a
deliberate
intent to
harm
or
injure
another person, but in sport it can be more controlled
direct
aggression
aimed directly at
another
player
Indirect
aggression example
taken out on an
object
,
no physical contact
introvert
quite, shy, passive, reserved