ICT deals with the use of different technological inventions like mobile phones, telephones, computer, Internet, and other devices, as well as software and applications to locate, save, send, and manipulate information
ICT has greatly contributed to how easy our lives has been today
Our gadgets have become part of our necessity that we check on them after we wake up
ICT made communication easier
ICT has assisted us in our work since there are Internet-based jobs
ICT has revolutionized our education and in the modernization of our economy
Philippines is dub as the "ICT Hub of Asia"
Because of huge growth of ICT-related jobs, one of which is BPO, Business Process Outsourcing, or call centers
Philippines is the "Call center capital of the world"
There are 106.8 cellphones per 100 Filipinos
Philippines is one of the Selfies Cities Around the World (According to Time Magazine)
World Wide Web
An information system on the Internet that allows documents to be connected to other documents by hypertext links, enabling the user to search for information by moving from one document to another
The World Wide Web was invented by Tim-Berners Lee
Web browser software
Software that lets users navigate from one web page to another via the hyperlinks embedded in the documents
Web documents may contain any combination of computerdata, including graphics, sounds, text, video, multimedia and interactive content that runs while the user is interacting with the page
TheWeb has enabled individuals and organizations to publish ideas and information to a potentially large audience online at greatly reduced expense and time delay
Web 1.0
The first stage of the World Wide Web evolution, a flat or stationary page that cannot be manipulated by the user
Web 2.0
The Social Web that allows users to interact with the page, the user may be able to comment or create a user account
Web 3.0
The Semantic Web that provides a framework that allows data to be shared and reuse to deliver web content specifically targeting the user
Features of Web 2.0
Folksonomy - allow users to categorize and classify/arrange information using freely chosen keywords
Rich User Experience - content is dynamic and is responsive to user's input
UserParticipation - the owner of the website is not the only one who is able to put content others are able to place a content of their own by means of comments, reviews and evaluation
Long Tail - services that are offered on demand rather than on a one-time purchase
SoftwareasaService - user will subscribe to a software only when needed rather purchasing them
MassParticipation - diverse information sharing through universal web access
Social Media
A website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user-generated content
Types of Social Media
Social Networks - allows you to connect with other people with same interests or background
Bookmarking Sites - allows you to store and manage links to various websites and resources
Social News - allow users to post their own news items or links to other news sources
Media Sharing - allow you to upload and share media contents like images, music and video
Microblogging - focuses on short updates from the user
Blogs and Forums - allow users to post their content
Technology Convergence
An evolution of technological developments that merge into a new system bringing together different types of applications and media
Mobile Media
A range of handheld devices, from mobile phones, tablets, and e-readers to game consoles, primarily used as personal, interactive, Internet-enabled and user-controlled portable platforms that allow interconnected users to exchange personal and nonpersonal information
Mobile Operating Systems
iOS - used in apple devices such as iPhone and iPad
Android - an open source OS developed by Google
Blackberry OS - used in Blackberry devices
Windows Phone OS - a closed source OS developed by Microsoft
Symbian - original smartphone OS; used by Nokia
WebOS - used for smart TVs
Windows Mobile - for smartphones and pocket PCs
Assistive Media
An Internet-delivered audio reading service for people with visual or perceptual reading impairments
Online Safety
The knowledge of maximizing the user's personal safety and security and security risk to private information, and self-protection for computer crime in general
Assistive Media was founded in 1996 in Michigan, USA by David H. Harvey
10 Safety Tips
Know the Scams
Think before you click
Safety Peruse
Shop Safety
Kick – butt Passwords
Protect your info's
Watch your Wi-Fi connectivity
Install a firewall
Keep up to date
Use your Noggin
Assistive Media was the first internet-based reading service for persons with visual and reading impairments
Netiquette
Network etiquette, the do's and don'ts of onlinecommunication
Assistive Media produce and publish voice-recorded written materials on cassettes, CDs, and on the internet
10 Rules of Etiquette
The Golden Rule
No Flaming
Don't type ALL CAPS
Don't SPAM
Don't talk with the people you don'tknow
Obey Copyright laws
Use proper Grammar and Spelling
Be Honest/ Be yourself
Follow the TOS
Shop Secure sites
Online Platform
A specially developed platform using Internet technology
Types of Online Platforms
Presentation or Visualization
Cloud Computing
File Management
Mapping
Social Media
Marketplace
Search engine
Online payments
Malware
Malicious software, any program or file that is harmful to a computer user
Types of Malware
Virus
Worms
Trojan
Spyware
Keylogger
Adware
Ransomware
Presentation or Visualization Platform
Allows you to present and sharepresentations, infographics and videos with other people
Virus
Malware attached to another program, which can replicate and spread after an initial execution on a target system where human interaction is required
Cloud Computing Platform
The practice of using a network of remote servers hosted on the internet to store and access data and programs over the Internet