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Cards (35)

  • Audio
    is defined as anything connected to sound, specifically when received,
    recorded, transferred, or duplicated (HarperCollins, n.d.). It is anything related to
    the documentation and transmission of sound (Cambridge University, n.d.).
  • Audio Media
    • Uses audio equipment to report, document, and deliver information through sound
    • may also refer to audio formats such as analog tape cassettes, digital compact discs and computer files containing audio
    • file or sound created and transferred using high fidelity waves
  • Radio Broadcast
    he act of sending a live or recorded audio through radio
    waves meant for a large group of listeners
  • Music
    an artistic form of auditory communication incorporating
    instrumental or vocal tones in a structured and continuous manner
  • Sound Recording
    the encoding of any sound from the surroundings; the
    act or procedure of making a record of a certain sound
  • Sound Clip/Sound Effect
    the sound, aside from dialogue and music,
    artificially made to create an effect in a movie, play, or other broadcast
    production
  • Audio Podcast
    an episodic series of digital audio or video file or recording
    that can be downloaded by a user from a website to a media player or
    computer to listen
  • WAYS OF STORING AUDIO FILES:
    Tape
    a magnetic tape sound recording format on which sound can be
    documented
  • Compact disk
    a plastic-fabricated, circular tool on which audio, video,
    and other digital information is recorded, stored, and played back
  • USB Flash Drive
    an external hard disk drive, small enough to fit on a
    keychain, that can be plugged into the computer’s USB port
  • Memory Card
    a small, flat flash drive used to save data such as audio
    files, pictures, texts, and videos for use on small, portable, or remote
    computing devices
  • Computer Hard Drive
    a secondary data storage device for saving digital
    data
  • Internet/Cloud
    a wide network of remote servers in the internet meant to
    operate as storage and retrieval of audio files and other computer data
  • MP3 (MPEG Audio Layer 3)

    a coding format for consumer audio, as well
    as a mean of sound sequence compression for the transmission and
    playback of music on most digital audio players
  • M4A/AAC (MPEG-4 Audio/Advanced Audio Coding)

    a file extension for lossy digital audio compression
  • WAV (Waveform Audio File Format)

    the Microsoft audio file format standard used for the storage of digital audio data on personal computers
  • WMA (Windows Media Audio)
    a file extension developed by Microsoft and used with Windows Media Player
  • CHARACTERISTICS OF SOUND:
    Volume
    The force of a sound
  • Tone
    the musical or vocal sound of a definite quality
  • Loudness
    the feature of a sound that determines the degree of the auditory
    sensation produced
  • Purposes of Using Sound or Audio Media
    ❖ Tnable the learners to listen to the ideas and views of the experts and
    other reliable people;
    ❖ Allow learners to listen to learning materials, like speeches;
    ❖ Serve as alternative guides for the learners when they are doing their tasks, such as experiments; and
    ❖ Grant the learners audio files of important past events or sounds from the settings that the learners cannot personally visit.
  • ELEMENTS AND PRINCIPLES OF SOUND DESIGN:
    Dialogue
    a composition in the form of conversation between two people
  • Sound Effect
    the sound, aside from dialogue and music, artificially made
    to create an effect in a movie, play, or broadcast production
  • Music
    an instrumental or a vocal sound that conveys emotions and ideas
    in significant forms through the elements of color, harmony, melody, and rhythm
  • Silence
    the complete absence of noise or sound
  • Mixing
    the balance, combination, and control of numerous sound
    elements
  • Pace
    the editing and the time control of sound design; it has numerous
    categories:
    • Linear
    • Non-linear
    • Multi-linear
  • Linear
    the sounds that are permanent, used once, and will be in the
    same place
  • Non-linear
    the sounds that are much more open in comparison to
    linear sounds
  • Transition
    the process of getting from one element or fragment of sound
    design to another; it has various types:
    • Segue
    • Cross-Fade
    • V-Fade
    • Fade to Black
  • Segue
    an uninterrupted movement from one piece of music to
    another
  • Cross-Fade
    the smooth transition of a sound between two side by
    side audio files on the same track
  • V-Fade
    a switch from one volume level to another softer or louder
    level
  • Fade to Black
    a type of V-Fade which has some silence between the
    elements of sound design
  • Stereo Imaging
    the feature of sound documentation and duplication
    concerning the supposed spatial locations of the sound sources, both
    sideways and in depth.