CED102 MIDTERM

Cards (91)

  • Exhibits
    Displays of models, including photographs, antiques, posters, and others who convey the information or message
  • Require Learner Participation

    The part of the ASSURE model where students will give ideas and collaborate during the class
  • ASSURE Model

    A framework containing the elements when planning, which helps include the right media and technology in lesson plans
  • Evaluation should be congruent to the learning outcome provided in the lesson
  • Writing ideas is a personal act although there is a need to be wary in posting personal contact information or too personal pictures
  • Evaluate
    The final advancement of the ASSURE technique, which is the evaluation of student performance
  • ASSURE is a framework containing the elements when planning
  • Asynchronous learning

    Flexibility in accessing content and assignments
  • Instructional material must present accurate, up-to-date, and dependable information
  • The iPadagogogy Wheel provides the mutually exclusive tools and applications that are integrated in instructions
  • Digital Literacy

    The ability to see information and media technology to find, evaluate, create, and communicate information that requires cognitive and technical skills
  • Producing a digital story on the assigned topic

    A digital literacy skill that refers to the ability to locate information related to an assigned topic given by the teacher in class
  • Pedagogical Content Knowledge (PCK)
    A framework which involves the teachers' competence in delivering the concepts being taught by simplifying the complex ones if needed or leading the students to study a concept more deeply and extensively
  • Moodle
    Modular Object-Oriented Dynamic Learning Environment
  • Study Trips

    The level where the learning experience will be extended in a more complex environment rather than being restricted to the classroom
  • Visual Symbols

    Representations of the idea or the data that are more ethereal, exhibited in a graph or chart
  • Enactive
    (According to Dale Cone's Cone of Experiences Model) Learning by Doing
  • Benjamin Bloom was a well-known educationist who provided the cognitive taxonomy which has greatly been used in education
  • Synthesis is the exception in Bloom's Revised Taxonomy
  • The ASSURE technique's final advancement is the evaluation of student performance, and the assessment must be in line with the goal
  • SAMR Model

    It is designed to help educators infuse technology into teaching and learning, developed by Dr. Ruben Puentedura, and supports and enables teachers to design, develop, and infuse digital learning experiences that utilize technology
  • TPACK
    Theoretical Framework
  • Enactive, Iconic, Symbolic

    The three distinctive steps according to Brunner's three-tiered model of learning
  • Enactive
    (According to Brunner's three-tiered model of learning) Learning by Doing
  • Exhibit
    Displays of models, including photographs, antiques, posters, and others who convey the information or message
  • ASSURE Model

    A methodical process the instructor can utilize to create a teaching plan, which helps include the right media and technology in lesson plans
  • Analyze Learners

    The first step of the ASSURE model, where the instructor assesses the attributes of the students and prioritizes learner traits associated with the best learning result
  • Require Learner Participation

    The step in the ASSURE model where you must explain how you will effectively and solely engage each student in the activity, as students learn best when they are fully involved in the learning process
  • Technological Knowledge (TK)

    Part of the TPACK framework
  • iBooks
    An appropriate tool that can be employed if the students need to develop their competency to create or produce something novel
  • Substitution
    The level in the SAMR Model where technology is used as an alternative for the regular item that is employed in augmenting or assisting instructions
  • Edgar Dale was an American educator who introduced the Learning Pyramid
  • Motion Pictures
    To create an experience as close to truth as possible, representative types
  • Demonstration
    A visual explanation of a crucial fact, notion, or procedure utilizing images, illustrations, video, and other forms of media to promote understanding and learning
  • Direct Purposeful Experiences

    First-hand encounters that form the basis for learning, where more senses are employed to increase knowledge
  • ASSURE model ensures effective technology integration
  • Direct Purposeful Experiences

    The level where learners can take part in a recreated experience that might help them comprehend the situation or a particular idea
  • Lister is the principle of selecting instructional materials that is the exception
  • Media Literacy

    The digital literacy skill exhibited by Diana when she decides to produce a digital story on her student teaching experiences
  • ADDIE
    Analyze, Design, Develop, Implement, Evaluate - an instrument system design framework that many instructional designers and training developers use to develop courses