Transfer energy and information but do not transfer matter
Types of waves
Transverse
Longitudinal
Transverse wave
A wave for which the oscillations are perpendicular to the direction of energy transfer
Longitudinal wave
A wave for which the oscillations are parallel to the direction of energy transfer
Transverse waves
EM waves
Seismic s-waves
Longitudinal waves
Sound waves
Seismic p-waves
Parts of a longitudinal wave
Compressions and rarefactions
Parts of a transverse wave
Peaks and troughs
Amplitude
The maximum displacement of a point on a wave from its undisturbed position
Wavelength
The distance from a point on a wave to the same position on the adjacent wave, most commonly peak to peak or trough to trough
Frequency
The number of waves that pass a given point each second
Unit of frequency
Hertz, Hz
Frequency of 200Hz
200 waves pass a given point each second
Wave speed
The speed at which energy is transferred through a medium
Waves transfer energy
Wave velocity
Wave velocity (measured in metres per second) is equal to the product of the wavelength and frequency of the wave
Calculating wave speed
1. Wave Speed = Frequency x Wavelength
2. Speed (m/s), Frequency (Hz), Wavelength (m)
Period of a wave
The length of time it takes for one full wave to pass through a point
concave is diverging
convex is converging
convex produces real and virtual
convex is wider in the middle
A real image appears on the other side of the lens to the object. We can project real images onto a screen.
A real image appears on the other side of the lens to the object. We can project real images onto a screen.
Concave lenses only produce virtual images.
Virtual images are always upright because they cannot be projected onto a screen.
When light rays pass through a convex lens, they bend towards the normal line at every point.
Light bends away from the normal when it passes through a concave lens.
The frequency of the wave does not change because the source is producing the same number of oscillations (vibrations) per second
Frequency is measured over time.
The amplitude of the wave changes as the energy transferred by the wave increases or decreases.
Amplitude is the maximum displacement of an object from its equilibrium position.
Speed is the rate at which waves travel.
When light falls on a matt black surface, most of the energy is absorbed.
If light slows down as it enters a new medium, this medium is “more optically dense”.
When light enters a more optically dense medium, it is refracted closer to the normal.
This means that the angle of refraction is smaller than the angle of incidence.
If light speeds up on entering a new medium, this medium is “less optically dense”.
The light is refracted further from the normal - the angle of refraction is larger than the angle of incidence.
The angle of refraction is the angle between the refracted light ray and the normal. When light enters a more optically dense medium, it is refracted closer to the normal and the angle of refraction is smaller.
The angle of refraction is the angle between the refracted light ray and the normal. When light enters a more optically dense medium, it is refracted closer to the normal and the angle of refraction is smaller.
If the angle of incidence (i) is greater than the critical angle:
No refraction occurs. All the light is reflected (not refracted) back into the denser medium.
This is total internal reflection.
Criteria for TIR
The rays of light must travel from a more dense medium to a less dense medium (e.g. from glass to air).
The angle of incidence must be greater than the critical angle.