MODULE 5: LEARNING

Cards (31)

  • Learning
    Any relatively permanent change in behavior brought about by experience and practice
  • Learning
    • Interaction between organism and its environment
    • Any change in behavior because of environment
  • Behaviorism
    Stimulus-Response Psychology
  • Cognition or any other internal mental state is not used to explain behavior in Behaviorism
  • Intellectual giants behind Behaviorism

    • John B. Watson
    • B.F. Skinner
  • Thoughts and feelings are unimportant in Behaviorism
  • Philosophical Paradigms of Behavior

    • Empiricism: Knowledge and truth can only be known through the senses
    • Positivism: Establishing relationship between variables based on scientific method
    • Behaviorism puts emphasis on objectivity. We can only measure what is observable
  • Behaviorist Albert Bandura recognized the role of cognition such as beliefs in determining behavior
  • Self Efficacy
    You will only perform a behavior for a reward if you believe you're capable of doing the behavior
  • Cognitive processes mediate the relationship between stimulus and response
  • Principles of Learning

    • Brain is incredible associative
    • Associations through experience
  • Cortisol
    Stress hormone
  • Sensitivity to triggers is a learned response
  • Classical Conditioning

    Learning by associating one stimulus with another
  • Unconditioned Response

    Any response that is reflexive or autonomic, usually a person/animal has no control over this response
  • Unconditioned Stimulus
    Stimulus that triggers the unconditioned response
  • Neutral Stimulus

    By itself will not trigger any response
  • Conditioned Stimulus

    Stimulus that is now capable of evoking a response formerly associated with an unconditioned stimulus
  • Conditioned Response

    Response that the conditioned stimulus evokes
  • Classical Conditioning can be used to explain the development of phobias
  • Operant Conditioning

    Learning by associating a behavior with its consequence
  • Reinforcement
    Aimed at increasing the probability of a behavior, makes behavior more likely to occur, strengthens the response
  • Positive Reinforcement

    Addition of stimulus makes the behavior more likely to occur
  • Negative Reinforcement

    Removal of stimulus makes the behavior more likely to occur
  • Types of Reinforcement

    • Primary Reinforcers: Reinforcers that we find inherently rewarding
    • Secondary/Conditioned Reinforcers: Reinforcers that we have associated with primary reinforcers
  • Schedules of Reinforcement

    • Continuous Reinforcement: Every instance of the behavior is being reinforced
    • Intermittent/Partial Reinforcement: Reinforcement is only given after a certain period of time or after a number of behaviors are displayed
  • 4 Schedules of Intermittent Reinforcement

    • Fixed Ratio: Reinforcement after fixed number of responses
    • Variable Ratio: Reinforcement after variable number of responses
    • Fixed Interval: Reinforcement after a fixed time interval
    • Variable Interval: Reinforcement after variable interval
  • Punishment
    Consequence that makes the behavior less likely to occur
  • Positive Punishment (by Application)

    Addition of an aversive (causing strong dislike) stimulus makes the behavior less likely to occur
  • Negative Punishment (by Removal)

    Removal of a pleasant stimulus to make the behavior less likely to occur
  • Observational Learning

    Learning through observation