BOWLING

Cards (26)

  • 3 Health Benefits of Bowling 

    -physical exercise for the body -strengthening of muscles -burning of calories
  • Basic Bowling Tips

    1.)Instead of looking at the pins, look at the arrows down the lane which point toward the pins, the dots which are halfway between the arrows and the foul line, or the foul line itself.
    2.)Observe proper bowling etiquette
    3.)In order to hook a ball in bowling, use fewer fingers, exaggerate a cupped hand, and jerk arm up as fast as possible when throwing the ball.
  • lthe official and most popular type of bowling.
    Tenpins
  • Steps in Playing Tenpins
    1.) Wipe the hands with a clean cloth to remove sweat in order to prevent the ball from slipping out once it is held.
  • Steps in Playing Tenpins
    2.) Pick up the ball and proceed to the right side in front of the bowling lane. Put the middle and ring finger in the top two holes and put the thumb in the bottom hole. Hold the ball slightly to the side with the bowling hand underneath the ball while the other rests on the bottom of the ball.
  • Steps in Playing Tenpins
    3.Approach the foul line by standing with the back straight, shoulders centered squarely toward the target, and knees slightly bent. From this position, the arm with the ball should hand straight down by the side while the back tilts forward slightly. Feet should be slightly apart with the slide foot slightly in front of the other.
  • Steps in Playing Tenpins 

    4.) Aim the ball accordingly down the bowling lane.
  • Steps
    5. Swing back the arm with the ball smoothly while keeping the body straightforward with the hand underneath and behind the ball.
  • Steps in Playing Tenpins
    6. Wipe the hands with a clean cloth to make sure they are completely dry before picking up another ball to start bowling.
  • MECHANICS
    1. Each game of tenpins is made up of 10 frames or runs.
  • MECHANICS
    2. The aim of every bowler is to knock down all 10 pins.
  • MECHANICS
    3. A scoresheet or a video screen shows the list of the bowlers names, the frames, the number of pins knocked down with each ball, and the final scores of the bowlers.
  • MECHANICS
    MECHANICS4.Each bowler rolls one to two balls during the first nine frames.ler rolls one to two balls during the first nine frames.
  • MECHANICS
    5. The best roll that a bowler can make is called a strike. It is made by knocking down all the 10 pins. It is recorded on the scoresheet or screen using the symbol X.
  • MECHANICS
    6. A bowler who makes a strike with the first throw of the ball gets 10 points from the 10 pins that he or she is able to knock down. In addition to this score, he or she also receives a bonus of the number of pins he or she will be able to knock down in the next two bowls.
  • MECHANICS
    7. Thirty is the highest possible score that can be achieved in a strike frame.
  • MECHANICS
    8. A bowler takes another shot if there are still pins standing after the first throw of a frame. If he or she is able to knock down all the remaining pins, he or she gets 10 points. In addition to this score, he or she also receives a bonus of the number of pins he or she will be able to knock down with the next throw.
  • MECHANICS
    9. Knocking down all the remaining pins after the first throw of a frame results to a spare. It is recorded on the scoresheet or screen using a slash (/).
  • MECHANICS
    10. Twenty is the highest possible score that can be achieved in a spare frame. It can be reached by getting 10 points from a spare and getting another 10 points from a strike.
  • MECHANICS
    11.A bowler who is not able to knock down all the 10 pins in both throws only gets points which are equal to the total number of pins he or she is able to knock down.
  • MECHANICS
    12. A dash (-) is recorded on the scoresheet or screen of a bowler who is not able to knock down even one pin.
  • MECHANICS
    13. Turkey refers to three strikes made in a row.
  • MECHANICS
    14. Split refers to the wide gap between the remaining pins after a throw.
  • MECHANICS
    15. Bowlers get a bonus depending on their performance during the 10th and last frame. Those who roll a spare will get an extra ball, and the number of pins knocked down with that ball will be the number of points to be added to their total score. On the other hand, those who roll a strike will get two more balls, and the number of pins knocked down with those balls will be the number of points to be added to their total score.
  • MECHANICS
    16. Three hundred is the highest score that a bowler can get. It can be reached by making a strike in each frame as well as on the last two extra balls. The game in which this score is achieved is called a perfect game.
  • MECHANICS
    17. A perfect game in tenpins is possible, but it does not happen very often. Two hundred thirty and above is the average score commonly achieved by most professional bowlers while a total score of 100 is already difficult to reach for beginners.