Two or more computers or devices that are linked together, either using cables or wirelessly, so they can communicate and share resources
LAN - Local Area Network
Devices connected together in a single building or site, such as a school, using ethernet and wireless connections
WAN - Wide Area Network
Formed by connecting together LANs, spread across a wide geographic area, use third party telecommunications, largest WAN is the internet
Bandwidth
How much data can be transmitted over a network in a given period of time, measured in Mbps
Factors affecting network performance
Number of users - available bandwidth is shared
Transmission media used - copper cables vs Wi-Fi
Error rate - data packet collisions
Client-server network
All computers (clients) connected to a main server, backups/files stored centrally, activities managed centrally, if server stops all is stopped, servers are expensive
Peer-to-peer network
All computers have equal status and are connected directly, computers store their own programs and files, no single point of failure, no central management or maintenance
Network interface controller (NIC)
Allows a device to communicate with a network, each NIC has a unique MAC address
Transmission media
Copper wires, fibre-optic cables, radio waves for wireless
Copper cables
Bandwidth generally 100Mb to 1Gb per second, for up to 100 metres, cost effective
Fibre-optic cables
Very high bandwidth up to 100TB per second, can transmit data over 100km or more
Radio waves
Used for wireless networking like Wi-Fi and Bluetooth, 2.4GHz and 5GHz frequencies, subject to interference and distance limitations
Wireless access point (WAP)
Hardware that connects to a network switch and allows Wi-Fi devices to connect to a network, broadcasts an SSID
Network switch
Hardware that allows multiple devices to connect together to form a wired network, stores MAC addresses and forwards data packets
Router
Hardware that connects networks of different types together, commonly used to connect a LAN to the internet, checks destination IP addresses and determines best transmission route
Protocol
Rules or standards that must be followed when data is sent between devices on a network
Network protocols
Ethernet
Wi-Fi
Bluetooth
HTTP
HTTPS
FTP
POP
IMAP
SMTP
TCP
Protocol layers
Each layer has a specific purpose to enable communication, data passes through each layer and is encapsulated, layers can be developed independently
IP address
Unique identifier assigned to every device connecting to the internet, IPv4 uses 32-bit numbers, IPv6 uses 128-bit numbers
MAC address
Unique 48-bit identifier for a network device, used to identify devices on a LAN
Domain Name Server (DNS)
Enables websites to be accessed via their domain name by linking it to the IP address
The Cloud
Network of servers that store data, files and applications can be accessed from any internet-connected location, benefits include flexibility and reduced maintenance, drawbacks include reliance on internet and less control over security
Network topology
The way devices are arranged and connected together
Star network topology
Each computer connected to a central point like a switch or server, fast and reliable, easy to add new devices, but central point is single point of failure
Mesh network topology
Every device connected to every other device, no single point of failure, can handle high data volumes, but impractical and expensive to set up