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Cards (69)
The CPU is the
central processing unit
, it carries out program
instructions
using data
Components inside the CPU
ALU (
Arithmetic Logic Unit
)
Control Unit
Cache
Registers
ALU
Carries out
maths
and
logic
needed to
execute
instructions
Control Unit
Coordinates the
fetch-execute
cycle and
decodes
instructions
Cache
Small,
fast
memory
that holds
frequently
accessed
items
Special purpose registers
Memory Address Register
(MAR)
Memory Data Register
(MDR)
Program Counter
Accumulator
Fetch-Execute Cycle
1.
Fetch
instruction from
memory
using
Program Counter
2.
Decode
instruction
3.
Execute
instruction, possibly
fetching
data
Clock speed
Rate
at which the
fetch-execute
cycle is carried out, in
GHz
CPU performance factors
Clock speed
Number of cores
Cache size
Embedded systems
Computers
built into other
devices,
with one
specific
purpose
Types of storage
Primary
(RAM, ROM)
Secondary
(HDD, SSD, optical)
RAM
Volatile memory
, contents lost when
power
is
off
ROM
Non-volatile
memory,
contains
startup
program
Secondary storage types
Hard
disk drives:
reliable,
large
capacity,
fragile
Optical
discs:
portable,
reliable,
fragile
Solid
state drives:
fast,
durable,
expensive
Binary units
Bit
Nibble
Byte
Kilobyte
Megabyte
Gigabyte
Binary addition
1. Carry
1
to next
column
for
1
+
1
2. Carry
1
for
1+1+1
Binary shifts
1. Left shift:
double
the number
2. Right shift:
halve
the number
Overflow error
Result takes up
more
storage
space than is possible
Character sets
ASCII:
8-bit
,
256
characters
Unicode:
16-bit
+, supports many
languages
Pixels
Blocks
of
color
that make up an image
Image resolution
Number of
pixels,
e.g. 3x3
Color depth
Number of
bits
per
pixel
Metadata
Data
about
data
, e.g. camera details for an image
Digital sound
Samples
of sound
wave
amplitude
at
regular
time
intervals
(sample rate)
Bit depth
Number of
bits
per sound
sample
Compression
Lossy:
deletes
data,
reduces
quality
Lossless:
rearranges
data,
no
quality loss
Network types
LAN
(
Local Area Network
)
WAN
(
Wide Area Network
)
Client-server network
Clients
request
from
servers
,
servers
respond
Peer
-to-peer network

Devices
can act as
both
clients
and
servers
Network topologies
Star
Mesh
Star topology
Central
device all other devices
connect
to,
easy
to
add
new devices
Mesh topology
Direct
connections between all
devices,
complex but
high
performance
Network hardware
Wireless access point
Router
Network interface card
(NIC)
Switch
MAC address
Unique
hardware address
for
identifying
devices on a
network
Bandwidth
Maximum
data
transfer
rate, shared between all devices
MAC address
A
unique
address worldwide specific to hardware that enables you to
pinpoint
the correct device on your network
Switch


A bit like a router but within a single network, uses
MAC
addresses to make sure
packets
go to the correct destination
Bandwidth


The maximum amount of data that can be
transferred
at any given time
Adding
more devices to a network

Requires sharing the
limited bandwidth
, leading to
slower transmission
and more collisions
IP
address

Roughly tells us where a device is
geographically
, in the world
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