PSY 325

Cards (151)

  • Ka
    What keeps you alive
  • Sattva
    Stability and goodness
  • Rajas
    Activation and passion
  • Tamas
    Inertia and darkness
  • Thurston's theory of intelligence

    • Multiple stable independent abilities
  • Fleishman and Reilly's theory of intelligence

    • Cognitive, psychomotor, perceptual, physical
  • Guilford's theory of intelligence

    • Hundreds of specific abilities
  • Spearman's theory of intelligence

    • Two factor theory (general and specific)
  • Source traits
    Fundamental, broad
  • Surface traits
    Specific, visible
  • Eysenck's PEN model
    • 3 factor model
  • HEXACO model

    • Honesty, emotional stability, extraversion, agreeableness, conscientiousness, openness
  • Bipolar hypothesis

    • Single system that activates or deactivates
  • Bivalent hypothesis

    • Competing and separate systems
  • Affective workspace

    Flexible set of valence-general regions
  • Situationist approach

    • Limit to how well personality can predict behaviour, situations must be more important, human assessment of others is flawed
  • Fundamental attribution error

    Infer traits from snapshots
  • Lexical hypothesis
    Maybe traits don't determine language
  • Canonical situation
    Objective reality - what is going on in the outside world truly
  • Functional situation

    Perceived reality - what do you perceive is going on in the outside world
  • Interactionism
    • Situation influences behaviour, personality influences behaviour, behaviour influences situation
  • Issues with environment - reverse causality, biology may influence personality which influences environment
  • x = T + E
    x = score on a measure, t = true standing on trait, e = error
  • Continuity principle

    Consistent roles are cause of continuity
  • Social investment principle

    Pursuing social roles can cause change in personality
  • Corresponsive principle

    • Active - choose environment that fits personality and reinforce it, Reactive - choose to avoid environment that don't fit, Evocative - change environment
    1. d model of temperament

    • Pos emotionality - grows into E and O, bx activation system, Neg emotionality - grows into N, bx inhibition system, Effortful control - grows into C and A
  • Thomas and Chess's temperament traits

    • Activity level, Rhythmicity, Distractibility, Approach/withdrawal, Adaptability, Attention span/persistence, Intensity of reaction, Threshold of responsiveness, Quality of mood
  • Kagan's temperament types
    • High reactivity - fearful - inhibited child, Low reactivity - uninhibited child
  • Dunedin study temperament types

    • Well adjusted, Confident, Reserved, Undercontrolled, Inhibited
  • Cohort effects
    Ages grow up in shared environments that are different from different ages
  • Principles of personality

    • Plasticity principle, Identity principle, Cumulative continuity principle, Maturity principle, Role continuity principle, Social investment principle, Corresponsive principle
  • Neuroticism is the most desired trait to be changed
  • Extraversion is the least heritable trait
  • DRD4 gene

    • Control/regulation of emotions, bx, body movement, linked to ADHD and impulsivity, avoidant, dependent, obsessive compulsive
  • BDNF gene

    • Learning memory, nerve growth factor, linked to borderline personality disorder
  • COMT gene
    • Reasoning ability, linked to extraversion
    1. HTT gene

    • Uptake of serotonin, linked to higher neuroticism, anxiety, anger, depression, impulsiveness, borderline, avoidant, obsessive compulsive
  • SNAP-25 gene

    • Helps release neurotransmitters, linked to ADHD, more neuroticism, less sleep
  • CNTNAP2 gene

    • Linked to openness