PLAY DEVELOPMENT

Cards (9)

  • Play Development

    • Continued exploration and the development of friendships
    • Opportunities to learn negotiation, problem solving, and communication skills
    • Play would be perfect opportunities to learn social skills — motivating, fun, enjoyable
    • Language would be elicited more naturally
  • Play Development

    • Enjoys manipulative play, imitation, games, and social play with other children of the same sex
    • Role-playing scenarios that facilitates dramatic play
    • Beginning of reciprocal play; taking turns (3-4 years old)
  • Piaget's Stages of Play

    • Sensorimotor Stage (0-2 years): practice games, exploratory behaviors
    • Symbolic Stage (2-6 years): uses imaginary objects, pretend play
    • Games with Rules (participates in team sports, activities with flexible rules and goals)
  • Parten's Stages of Play

    • Solitary Play/Unoccupied Play Behavior: play with his or her own body, engages in gross motor behavior
    • Onlooker Play: watches others and engages in conversation with those playing
    • Parallel Play: plays with similar toys alongside others
    • Associative Play: plays with others but not yet organized
    • Cooperative Play: organized and with a purpose, leader and member roles
  • Symbolic/Imaginative Play

    • 2 Years Old: pretends that dolls, figurines, and stuffed animals are real, imitates the actions of others
    • 3-4 Years Old: objects can be used to represent something else, develops scripts
    • 5 Years Old: imaginary play becomes social, assumes real life roles
  • Stages of Fantasy Play

    • Reality Play: objects are used for intended purpose
    • Object Fantasy: objects used in novel ways
    • Person Fantasy: objects are given people qualities
    • Announces Fantasy: activity is announced to others
  • Constructive Play

    • 3-4 Years Old: making or building things
    • 4 Years Old: developing a plan to build a structure and carrying out steps
    • 5 Years Old: follow toys with instructions and model, creates simple art projects or 3D designs
  • Rough and Tumble Play

    • Delight in movement experiences that provide sensory input
    • Usage of gross motor skills without any particular goal
    • Non-competitive and rarely organized
    • Associative physical play
  • School Readiness and ADL Development