The return of light or sound waves from a surface. The incoming light ray onto a surface is called the incident ray, as it collides with the surface it gets reflected back. The ray which is reflected back is called the reflected ray. Because this is a surface where the light bounces off the surface, the incident ray and reflected ray are equal giving us an equation of i=r. The point where both rays meet is called the normal which is always perpendicular to the surface. Smooth and shiny surfaces have a clear reflection where the incident ray always reflects at a symmetrical angle from the reflected ray; whereas, diffuse reflection involves light or sound reflected off a dull or rough surface which leads to the light being scattered once it has become in contact with the surface. In diffuse reflection, the incident ray is not equal to the reflected ray.