MODULE 1

    Cards (91)

    • Scalar
      Quantities with magnitude only
    • Vector
      Quantities with magnitude and direction
    • Tensor
      Considered as a multidimensional array of numbers, which are known as its scalar components or simply components
    • Complex scalar
      Also referred to as phasor
    • Field
      A function of a vector which connect an arbitrary origin to any point in space
    • Collinear Vectors
      Vectors that lie on the same line or parallel lines
    • Coplanar Vectors
      Vectors lying on same plane
    • Notation used in vector analysis
      • Ԧ𝐴, 𝐵, Ԧ𝐶, etc. - vectors (or scalars)
      • 𝑎𝐴, 𝑎𝐵, 𝑎𝐶 - unit vectors
      • 𝑎𝑥, 𝑎𝑦, 𝑎𝑧 - unit vectors in the direction of x, y, and z axes
      • 𝑅𝐴𝐵, 𝑅𝐵𝐶, 𝑅𝑆𝑃 - vector from one point to another
      • 𝑟𝐴, 𝑟𝐵, 𝑟𝐶 - vector from the origin to a point
    • Vector in space
      Using the Cartesian coordinates, a vector in space is drawn as an ARROW, where its LENGTH is the magnitude and ARROWHEAD is the direction
    • When a vector is drawn as an arrow of finite length, its location is defined to be at the tail end of the arrow
    • A coordinate system specifies a point uniquely in a plane by a pair (triple) of numerical coordinates, which are the signed distances from fixed perpendicular lines
    • Plotting in 2D and 3D Cartesian Coordinate System
      • 2D Cartesian Coordinate System
      • 3D Cartesian Coordinate System
    • Distance formula in three dimensions
      The distance |𝑃1𝑃2| between the points 𝑃1 𝑥1, 𝑦1, 𝑧1 and P2 𝑥2, 𝑦2, 𝑧2 is 𝑷𝟏𝑷𝟐 = 𝒙𝟐 − 𝒙𝟏 𝟐 + 𝒚𝟐 − 𝒚𝟏 𝟐 + 𝒛𝟐 − 𝒛𝟏 𝟐
    • Equation of a sphere
      An equation of a sphere with center C(h, k, l) and radius r is: 𝒙 − 𝒉 𝟐 + 𝒚 − 𝒌 𝟐 + 𝒛 − 𝒍 𝟐 = 𝒓𝟐
    • Problem solving: Example 1
      Find an equation of the sphere that passes through the point (4 3, -1) and has a center (3, 8, 1)
    • Problem solving: Example 2
      Show that the equation 𝑥2 + 𝑦2 + 𝑧2 + 4𝑥 − 6𝑦 + 2𝑧 + 6 = 0 represents a sphere, and find its center and radius
    • Vector in space
      The vector is described as: 𝑨 = 𝑨𝒙𝒂𝒙 + 𝑨𝒚𝒂𝒚 + 𝑨𝒛𝒂𝒛 where: 𝐴𝑥𝑎𝑥, 𝐴𝑦𝑎𝑦, 𝐴𝑧𝑎𝑧 - vector components of Ԧ𝐴, 𝐴𝑥, 𝐴𝑦, 𝐴𝑧 - scalar components in the direction of x-, y-, and z-axis, respectively, 𝑎𝑥, 𝑎𝑦, 𝑎𝑧- unit vectors in the direction of x-, y-, and z-axis, respectively
    • Magnitude and direction of vector

      The magnitude of the vector is denoted as 𝐴 and mathematically expressed as: 𝑨 = 𝑨𝒙𝟐 + 𝑨𝒚𝟐 + 𝑨𝒛𝟐
    • Unit vectors

      Unit vector is the direction of a vector and denoted as 𝑎𝐴, 𝑎𝐵, 𝑎𝐶 and mathematically expressed as: 𝒂𝑨 = 𝑨 𝑨 = 𝑨𝒙𝒂𝒙 + ��𝒚𝒂𝒚 + 𝑨𝒛𝒂𝒛 𝑨𝒙𝟐 + 𝑨𝒚𝟐 + 𝑨𝒛𝟐
    • Direction angles
      The direction angles of a nonzero vector are the three angles that have the smallest nonnegative radian measures 𝛼, 𝛽, 𝛾 measured from the positive x, y, and z axes, respectively, to the position representation of the vector. It is mathematically expressed as: 𝒄𝒐𝒔𝜶 = 𝑨𝒙 𝑨 ; 𝒄𝒐𝒔𝜷 = 𝑨𝒚 𝑨 ; 𝒄𝒐𝒔𝜸 = 𝑨𝒛 𝑨
    • Types of vectors
      • Positional Vector - a vector from origin to a point
      • Displacement Vector - a vector from one point to another
    • Problem solving: Example 3
      Find the magnitude and direction cosines of the vector A = <3, 2, -6>
    • Positional Vector

      A vector from origin to a point
    • Displacement Vector

      A vector from one point to another
    • Finding the magnitude and direction cosines of a vector

      1. Magnitude
      2. Direction cosines
    • Finding the distance vector and its magnitude from one point to another

      1. Distance vector
      2. Magnitude
    • Vector addition
      • Follows the triangle or parallelogram law
      • Can be done by drawing both vectors from the origin and completing the parallelogram
      • Or by beginning the second vector from the head of the first vector and completing the triangle
    • Adding three or more vectors graphically
      • Join vectors one at a time
    • Vector subtraction
      Reverse the sign of the second vector then add the two vectors
    • Vector multiplication by scalars

      • Magnitude of the vector changes while the direction does not change if the scalar is positive
      • Direction changes if the scalar is negative
    • Laws on vector algebra
      • Commutative law for addition and multiplication
      • Associative law for addition and multiplication
      • Distributive property
    • Finding the magnitude of a vector
      |a| = √(𝑎𝑥^2 + 𝑎𝑦^2 + 𝑎𝑧^2)
    • Vector notation
      <x, y> denotes a vector
      (x, y) denotes a point
      <x, y> denotes a vector from origin to (x, y)
      |R| is the magnitude of vector R
      θ is the direction angle measured from the x-axis
    • Resolving a vector into its components
      𝐴𝑥 = 𝐴 cos 𝜃
      𝐴𝑦 = 𝐴 sin 𝜃
    • Resultant
      A vector that has the same effect on a body, in both translation and rotation, as all the original vectors combined
    • Coplanar concurrent force system

      • Forces meet at a common point and are on the same plane
    • Finding the x and y components of a displacement vector

      𝑅𝑥 = 𝑅 cos 𝜃
      𝑅𝑦 = 𝑅 sin 𝜃
    • Concurrent
      Forces meet a common point
    • Displacement vector R
      Magnitude of R = 175 m, points at angle of 50° relative to the x-axis
    • Displacement vector A
      145 m in a direction 20° east of north
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