Projectile motion

    Cards (22)

    • Projectile
      An object upon which the only force acting is gravity
    • Projectile motion
      The motion of an object thrown or projected into the air, subject only to the acceleration of gravity
    • Projectile motion
      • The path of a projectile is called its trajectory
      • The trajectory of a projectile in free fall is a parabola
    • Projectile motion
      • It is a combination of horizontal motion and vertical motion
      • The horizontal motion of a projectile is constant because no gravitational force acts horizontally
      • The vertical motion of a projectile is accelerated due to gravity
    • An object projected horizontally will reach the ground in the same time as an object dropped vertically
    • No matter how large the horizontal velocity is, the downward pull of gravity is always the same
    • Horizontally launched projectile
      • Horizontal velocity is constant, vertical velocity is changing due to gravitational acceleration
    • Vertically launched projectile
      • The horizontal velocity component remains the same size throughout the entire motion
    • Maximum range is achieved if the projectile is fired at an angle of 45 degrees with respect to the horizontal
    • Types of projectiles
      • Type 1
      • Type 2
      • Type 3
    • A projectile is an object upon which the only force acting is gravity
    • The horizontal range of a projectile is maximum when the angle of projection is 45 degrees
    • Examples of projectile motion
      • A bullet being fired from a gun
      • A jet lifting off a runway
      • A space shuttle orbiting Earth
      • Dropping an aluminum can into the recycling bin
    • Path of a projectile
      A parabola
    • If a bullet is fired into the air at an angle of 30 degrees to the horizontal, and at the same time and from the same height a bullet is dropped, then neglecting air resistance, both bullets will spend the same amount of time in the air, hitting the ground at the same time
    • Projectile motion applies to sports
    • Eq. A
      V= d/t
    • Eq.B 

      Vave= vf+vi/2
    • Eq. D

      d= vt
      D= (vf+vi/2) time
    • Eq. E

      D= vit + at²/2
      or
      D=vit + ½ at²
    • Eq. F
      Vf²= Vi2 +2ad
    • Eq. C

      A= vf-vi/time
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