Projectile motion

Cards (22)

  • Projectile
    An object upon which the only force acting is gravity
  • Projectile motion
    The motion of an object thrown or projected into the air, subject only to the acceleration of gravity
  • Projectile motion
    • The path of a projectile is called its trajectory
    • The trajectory of a projectile in free fall is a parabola
  • Projectile motion
    • It is a combination of horizontal motion and vertical motion
    • The horizontal motion of a projectile is constant because no gravitational force acts horizontally
    • The vertical motion of a projectile is accelerated due to gravity
  • An object projected horizontally will reach the ground in the same time as an object dropped vertically
  • No matter how large the horizontal velocity is, the downward pull of gravity is always the same
  • Horizontally launched projectile
    • Horizontal velocity is constant, vertical velocity is changing due to gravitational acceleration
  • Vertically launched projectile
    • The horizontal velocity component remains the same size throughout the entire motion
  • Maximum range is achieved if the projectile is fired at an angle of 45 degrees with respect to the horizontal
  • Types of projectiles
    • Type 1
    • Type 2
    • Type 3
  • A projectile is an object upon which the only force acting is gravity
  • The horizontal range of a projectile is maximum when the angle of projection is 45 degrees
  • Examples of projectile motion
    • A bullet being fired from a gun
    • A jet lifting off a runway
    • A space shuttle orbiting Earth
    • Dropping an aluminum can into the recycling bin
  • Path of a projectile
    A parabola
  • If a bullet is fired into the air at an angle of 30 degrees to the horizontal, and at the same time and from the same height a bullet is dropped, then neglecting air resistance, both bullets will spend the same amount of time in the air, hitting the ground at the same time
  • Projectile motion applies to sports
  • Eq. A
    V= d/t
  • Eq.B 

    Vave= vf+vi/2
  • Eq. D

    d= vt
    D= (vf+vi/2) time
  • Eq. E

    D= vit + at²/2
    or
    D=vit + ½ at²
  • Eq. F
    Vf²= Vi2 +2ad
  • Eq. C

    A= vf-vi/time