MODULE 2

    Cards (50)

    • Rectangular Coordinate System

      A point is represented as (x, y) for 2D or (x, y, z) for 3D
    • Cylindrical Coordinate System

      A point is represented as (ρ, φ, z)
    • Spherical Coordinate System

      A point is represented as (r, θ, φ)
    • Constant-Coordinate Surfaces

      Surfaces where one coordinate is constant
    • Coordinate System

      A system composed of numbers, or coordinates, to determine the position of a point in space
    • Types of Coordinate System

      • Orthogonal (perpendicular axes)
      • Non-orthogonal (non-perpendicular, oblique, skewed axes)
    • Orthogonal Coordinate System

      Examples: Cartesian/Rectangular, Cylindrical, Spherical, Parabolic, Elliptical, and others
    • Why use different coordinate systems

      • Ease of representation and computation
    • Coordinate systems used in this course

      • Cartesian (Rectangular)
      • Cylindrical
      • Spherical
    • Representing vectors in RCS then in CCS or CSC
      Using relationships between points and unit vectors
    • Rectangular Coordinate System (RCS)

      Also known as Cartesian coordinate system. A point is represented as (x, y, z)
    • Coordinate ranges in RCS: -∞ < x < ∞, -∞ < y < ∞, -∞ < z < ∞
    • Vector in RCS
      Ā = Axax + Ayay + Azaz
    • Magnitude of vector in RCS: | = √(Ax^2 + Ay^2 + Az^2)
    • Point
      Defined with three values, referring to its intersection with the axes
    • Line
      Defined with two values
    • Plane
      Defined with a single value
    • The intersection of two planes is a line. The intersection of all three planes is a point.
    • Differential Surface Elements in RCS

      Top and Bottom: dx dy, Left and Right: dx dz, Front and Back: dy dz
    • Differential Volume Element in RCS

      dx dy dz
    • Cylindrical Coordinate System (CCS)

      A point is represented as (ρ, φ, z)
    • Coordinate ranges in CCS: 0 ≤ ρ < ∞, 0 ≤ φ < 2π, -∞ < z < ∞
    • Vector in CCS
      Ā = Aρaρ + Aφaφ + Azaz
    • Magnitude of vector in CCS: |Ā| = √(Aρ^2 + Aφ^2 + Az^2)
    • Differential Surface Elements in CCS
      ρ dφ dz, ρ dρ dz,
    • Differential Volume Element in CCS
      ρ dρ dφ dz
    • Dot Product in CCS
      Dot product of same unit vectors is 1, dot product of orthogonal unit vectors is 0
    • Cross Product in CCS

      Each unit vector is perpendicular to each other because CCS is orthogonal
    • Deriving dot products of RCS and CCS unit vectors
      Using vector projections and the azimuthal angle
    • Finding rectangular unit vectors expressed in cylindrical unit vectors

      And finding cylindrical unit vectors expressed in rectangular unit vectors
    • The colatitude and azimuthal angle must be given to be able to convert unit vectors from CCS to RCS
    • How to get a vector from RCS to CCS

      1. Project vector A into the unit vectors 𝒂𝝆, 𝒂𝝓, 𝒂𝒏𝒅 𝒂𝒛
      2. Simplify to get the scalar components of the vector in CCS
    • How to get a vector from CCS to RCS

      1. Project vector A into the unit vectors 𝒂𝒙, 𝒂𝒚, 𝒂𝒏𝒅 𝒂𝒛
      2. Simplify to get the scalar components of the vector in RCS
    • Spherical Coordinate System (SCS)

      • Convenient when dealing with problems having spherical symmetry
      • A point in SCS is represented as (𝑟, 𝜃, 𝜙) since 3D
      • Coordinate ranges: 0 ≤ 𝑟 < ∞, 0 ≤ 𝜃 < �, 0 < 𝜙 < 2𝜋
    • Vector A in SCS
      • 𝑨 = 𝑨��𝒂𝒓 + 𝑨𝜽𝒂𝜽 + 𝑨𝝓𝒂𝝓
      • � = √𝑨�� 𝟐 + 𝑨𝜽 𝟐 + 𝑨𝝓 𝟐
    • Differential surface and volume elements for spherical coordinate system
    • Dot product of unit vectors in SCS

      • Dot product of same unit vectors is equal to 1
      • Dot product of orthogonal unit vectors is equal to 0
    • Cross product of unit vectors in SCS
      Each unit vector is perpendicular to each other because the spherical coordinate system is orthogonal
    • Derivations of dot products of RCS and SCS unit vectors are done using vector projections
    • Derivations are done using vector projections
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