The reflection of light from a straight plane mirror:
angle of incidence is the angle between the normal and incident ray. It is always equal to the angle of reflection
angle of reflection is the angle between the normal and the reflected ray
Experiments shows that the angle of incidence is always equal to the angle of reflection. This is the law of reflection
The Law of reflection practical (Steps 1-5)
With a sharp pencil and ruler, draw a straight line AOB on a sheet of white paper
Use a protractor to draw a normal, n, at point O
With the protractor, draw straight lines at various angles to the normal ranging from 15-75 degrees Celsius.
Place a plain mirror on the paper so that its back rests on the line AOB
Using a ray box, shine a ray of light along the line marked 15 degrees Celsius
Law of reflection practical (Steps 6-10)
6. Mark two crosses on the reflected ray on the paper
7. Remove the mirror and using a ruler, join the crosses on the paper with a pencil and extend the line backwards to point O — this line shows reflected ray
8. Measure the line of reflection with a protractor
9. Record in a table the angles of incidence up to 75 degrees.
10. Repeat for different angles of incidence up to 75 degrees
Locating the image position in a plane mirror practical Steps 1-5
Support a plane mirror vertically on a sheet of white paper and with a pencil, draw a straight line at the back to mark the position of the reflecting surface
Use a ray box to direct two ways of light from point O towards points A and B on mirror
Mark position of point O with a cross using a pencil
Mark two crosses on each of the real reflected rays
Remove both the ray box and the mirror
Locating image practical Steps 6-10
6. Using a ruler, join the crosses with a pencil line so as to obtain the paths of real rays from A and B
7. Extend these lines behind mirror (virtual rays) , meet at I, point where image was formed
8. Measure distance from image I to the mirror line (IN) and the distance from object, O to mirror line (ON) - should be same
9. Repeat for different positions of object O
10. Object O and Image I should be same perpendicular distance from mirror
The image in a plane mirror is :
virtual (cannot be projected onto a screen)
same size as object
laterally inverted
same distance behind the mirror as object in front of mirror
Refraction of Light
Refraction is the change in direction of a beam of light as it travels from one material to another due to a change in speed in different materials
Light travels faster in air than in water and faster in water than in glass
The greater the change in speed, the greater is bending
Angle between normal and incident ray is angle of incidence
Angle between normal and refracted ray is angle of refraction
Different materials and their speed of light
Air or vacuum - 300 000 000 m/s
Water - 225 000 000 m/s
Glass - 200 000 000 m/s
Experiments show that :
When light speeds up, bends away from the normal
when light slows down, bends towards the normal
This also happens to waves travelling from deep to shallow water
What happens when light travels from air through glass, then water and back to air :
Dispersion of white light
All colours of light travel at the same speed in air. Different colours travel at different speeds in glass. This means that different colours bend by different amounts when passing from air into glass.
When light passes through a triangular glass prism, effect is called dispersion, resulting in a spectrum showing all colours of the rainbow
Red light is bent/refracted the least as it travels the fastest.
Violet light bends the most as it travels the slowest
Dispersion is the splitting of white light into its component colours
Lenses
These are specifically shaped pieces of glass or plastic. Two main types:
convex or converging
concave or diverging
Convex lenses - converging
Lens thicken at its centre and least thick at its edges
Concave lens - diverging
Lens that is thickest at its edges and least thick at its centre
Feature of convex lens - converging
Rays of light parallel to the principal axis in a convex lens all converge at the principal focus on the opposite side of the lens
For convex lens, light refracts at each surface as it enters and leaves the lens, first bending towards the normal and then away from the normal
Principal Axis
Straight line joining principal foci and passing through the optical centre of a convex lens
Principal Focus
Point on principal axis of a convex lens through which rays of light parallel to the principal axis pass after refraction in the lens
Focal length
The distance between the principal focus and the optical centre of any lens is called the focal length
Feature of concave lens - diverging
Ray of light parallel to the principal axis of a concave lens all appear to diverge from the principal focus after refraction in lens
light passing through the optical centre of convex and concave lens isn’t bent. Passes straight through without refraction
Apparatus for measuring the focal length of a convex lens
Convex lens
lens holder
ruler
sellotape
white screen in a holder
distant object such as a tree which can be seen through the window in the lab and is at least 20 metres away
Method for measuring the focal length of convex lens using a distant object
Sellotape the ruler to the bench
Place white screen in its holder at 0 mark
Place lens in holder as close as possible to screen
Slowly move lens away from screen until inverted image of distant object is as sharp as possible
Using metre ruler, measure distance from centre of lens to white screen. This is focal length of lens
Record measured focal length in table
For reliability, repeat for 4 different objects and determine average value of f
Image in a concave lens - diverging
Regardless of the position of the object, image in a concave lens is always
erect
virtual
smaller than the object
placed between object and lens
Image in a convex lens - converging
The position and properties of the image in a convex lens depend on the position of the object. Can find those positions and image properties in a Ray diagram
Rules for drawing Ray diagrams
To draw, must draw at least two of the following rays:
a ray parallel to the principal axis, refracted through the principal focus on the other side of the lens
a ray through the optical centre of the lens that doesn’t change its direction (doesnt refract)
a ray through the principal focus on one side of the lens which emerges so that it’s parallel to principal axis on other side of the lens
Steps when drawing Ray diagrams
Using a ruler, draw a horizontal line to represent the principal axis and a vertical line for the lens
Mark the position of the principal focus with a letter F, the same distance from the optical centre on each side of the lens
Using a ruler, draw a vertical line touching the principal axis at the correct distance from the lens to represent the object
Using a ruler, draw at least two of the three construction rays, starting from the top of the object
Draw arrows on all rays to show the direction in which light is travelling.
Ray diagrams info
The point where construction rays meet is at the top of the image.
The bottom of the image lies vertically below on principal axis
Position of object - between the principal focus, F and the lens
The image is :
on same side of lens as object but further from lens
virtual
erect
larger than object
application is a magnifying glass
Position of object - At principal focus, F
The image is
at infinity
real
inverted
larger than object
application is a search light
Position of object - between F and twice the focal length
Image is
On opposite side of lens to object but further away than twice the focal length
real
inverted
larger than object
application is cinema projector
Position of object - at 2F
Image is
on opposite side of lens to object and exactly same distance away as object
real
inverted
same size as object
application is telescope
Position of object - just beyond twice the focal length of lens
Image is
on opposite side of lens to object and between one and two focal lengths from lens