A cut-through switch forwards the frame before it is entirely received.
Fast-forward switching – lowest level of latency immediately forwards a packet after reading the destination address.
Fragment-freeswitching – switch store the first 64 bytes of the frame before forwarding, most network errors and collisions occur during the first 64 bytes.
port-basedmemory buffering, frames are stored in queues that are linked to specific incoming and outgoing ports
Sharedmemory buffering deposits all frames into a common memory
Payload – contains the layer 4 segment information and the actual data.
Version – contains a 4-bit binary value identifying the IP packet version. For IPv4 packets, this field is always set to 0100.
DifferentiatedServices (DS) – Formerly called the Type of service field, the DS field is an 8-bit field used to determine the priority of each packet.
Time-to-live (TTL) – contains an 8-bit binary value that is used to limit the lifetime of a packet.
Protocol – this 8-bit binary value indicates the data payload type that the packet is carrying, which enables the network to pass the data to the appropriate upper layer protocol. Common values include ICMP (1), TCP (6), and UDP (17).