csc chap2

Subdecks (1)

Cards (207)

  • System unit

    Contains the system's electronic components and selected secondary storage devices (pen drive, cd, disk, etc.)
  • System unit types

    • Desktops
    • Laptops
    • Tablets
    • Smartphones
    • Wearables
  • Desktops
    • System unit is in a separate case
    • Tower Units
    • All-in-Ones (all components including monitor)
  • Laptops
    • Portable and much smaller
    • Ultrabooks (laptop and tablet in one)
    • Gaming (high end graphics)
  • System board

    Controls communication for the entire computer system
  • Sockets
    Connection point for chips
  • Chips
    Tiny circuit boards etched onto squares of silicon, also called silicon chip, semiconductor, or integrated circuit
  • Slots
    Provide a connection point for specialized cards or circuit boards, provide expansion capabilities
  • Bus lines

    Connecting lines that provide pathways to support communication among electronic components
  • Microprocessor
    Central Processing Unit (CPU) or Processor, an integrated circuit that contains all the functions of a central processing unit of a computer
  • Microprocessor
    • Control unit (tells the computer system how to carry out a program's instruction)
    • Arithmetic-logic unit (ALU) (performs arithmetic and logical operations)
  • When user starts a program

    Its instruction transfer from a storage device to memory
  • Data needed by programs

    Enters memory from either an input device or a storage device
  • The control unit

    Interprets and executes instructions in memory, and the ALU performs calculations on the data in memory
  • Resulting information

    Is stored in memory, from which it can be sent to an output device or a storage device for future access
  • Processor Machine Cycle

    1. Fetch
    2. Decode
    3. Execute
    4. Store
  • Word size

    The number of bits that can be processed at one time: 16, 32 or 64 (1 byte = 8 bits)
  • Clock speed

    Processing speed or the number of times the CPU fetches and processes data or instructions in a second, measured in gigahertz (GHz)
  • Multicore Processors

    • Two or more separate and independent CPUs within a system unit
    • Quad-core supports 4 core processes
    • Parallel Processing (computer's ability to divided tasks into parts that can be distributed across each core)
  • Coprocessors
    Designed to improve specific computing operations, e.g. Graphics Processing Unit (GPU) / Graphics coprocessors
  • Types of memory

    • RAM (Random Access Memory)
    • ROM (Read Only Memory)
    • Flash Memory
  • Volatile memory

    Loses its contents when power is turned off, e.g. RAM, cache memory, virtual memory
  • Non-volatile memory

    Does not lose contents when power is removed, e.g. ROM, flash memory
  • Cache memory

    Stores copies of the data from frequently used main memory locations
  • RAM
    Holds programs and data that the CPU is presently processing, volatile or temporary - contents are lost when computer is powered off
  • Virtual Memory

    A memory management capability that uses hardware and software to allow a computer to compensate for physical memory shortages by temporarily transferring data from RAM to disk storage
  • Memory addresses

    Each location in memory has an address
  • Memory size
    Measured in kilobytes (KB or K), megabytes (MB), gigabytes (GB), or terabytes (TB)
  • Virtual Memory

    A memory management capability that uses hardware and software to allow a computer to compensate for physical memory shortages by temporarily transferring data from random access memory (RAM) to disk storage
  • Memory address

    Each location in memory has an address
  • Read-only memory (ROM)

    Information stored by the manufacturer, non-volatile and cannot be changed, CPU can read but cannot change
  • ROM
    • Stores instructions required to start a computer, contains special instructions to start the computer, access memory, and handle keyboard input
  • Flash memory

    Combines features of RAM (can be updated) and ROM (non-volatile), contains startup information like BIOS, amount of RAM, and type of connected devices
  • Expansion cards

    • Graphics cards
    • Network interface cards (NIC)
    • Wireless network cards
    • SD cards
  • Bus
    Pathway for bits representing data and instructions, connects parts of the CPU to each other and other components
  • Bus width
    Number of bits that can travel simultaneously down a bus
  • Types of buses

    • System bus (connects CPU to memory)
    • Expansion bus (connects CPU to other components)
  • Expansion buses

    • Universal Serial Bus (USB)
    • FireWire
    • PCI Express (PCIe)
  • Ports connect external devices directly to the system board or to cards inserted into slots on the system board
  • Types of ports

    • Standard ports
    • Specialized ports