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The
CPU
is the
central processing unit
, it
carries
out program
instructions
using
data
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Components
inside the CPU
ALU
(
Arithmetic
Logic
Unit
)
Control
Unit
Cache
Registers
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ALU
Carries
out
maths
and
logic
needed to
execute
instructions
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Control
Unit
Coordinates
the
fetch-execute
cycle and
decodes
instructions
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Cache
Small,
fast
memory
that
holds
frequently
accessed
items
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Special purpose registers
Memory
Address
Register
(MAR)
Memory
Data
Register
(MDR)
Program
Counter
Accumulator
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Fetch-Execute
Cycle
1.
Fetch
instruction
from
memory
using
Program
Counter
2.
Decode
instruction
3.
Execute
instruction,
possibly fetching data
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Clock speed
Rate
at which the
fetch-execute
cycle is
carried
out, in
GHz
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CPU
performance factors
Clock speed
Number of cores
Cache size
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Embedded
systems
Computers
built into
other devices
, with one
specific
purpose
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Types
of
storage
Primary
(RAM, ROM)
Secondary
(HDD, SSD,
optical)
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RAM
Volatile
memory,
contents
lost
when
power
is off
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ROM
Non-volatile
memory, contains
startup
program
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Secondary storage types
Hard
disk
drives:
reliable, large capacity,
fragile
Optical
discs
:
portable
, reliable,
fragile
Solid
state
drives
: fast, durable,
expensive
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Binary
units
Bit
Nibble
Byte
Kilobyte
Megabyte
Gigabyte
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Binary
addition
1.
Carry
1
to next column for
1+1
2.
Carry
1
for
1+1+1
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Binary
shifts
1.
Left
shift:
double
the number
2.
Right
shift:
halve
the number
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Overflow
error
Result
takes up
more
storage
space
than is
possible
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Character
sets
ASCII
:
8-bit
,
256
characters
Unicode
:
16-bit
+,
supports
many
languages
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Pixels
Blocks
of
color
that
make
up an
image
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Image
resolution
Number
of
pixels
(
width
x
height
)
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Color
depth
Number
of
bits
per
pixel
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Metadata
Data
about
data
,
essential
information
to
recreate
the
file
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Sound
digitisation
Sampling
amplitude
at
regular
time
intervals
(sample rate in Hz)
Bit depth
:
number
of
bits
per
sample
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Compression
Lossy
:
deletes
data,
reduces
quality
Lossless
:
rearranges
data
,
no
quality
loss
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Network types
LAN
(
Local Area Network
)
WAN
(
Wide Area Network
)
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Client-server network
Clients
request
,
servers
respond
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Peer-to-peer
network
Devices
can act as
both
client
and
server
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Network
topologies
Star
Mesh
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Star
topology
Central
device
, easy to
add
new
devices
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Mesh topology
Direct
connections
between
all
devices
,
high
performance
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Network hardware
Wireless access point
Router
Network interface card
(
NIC
)
Switch
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MAC
address
Unique
hardware address
to
identify
devices
on a
network
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Bandwidth
Maximum
data
transfer rate
,
shared
between
devices
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MAC address
A
unique
address
worldwide
specific
to
hardware
that
enables
you to
pinpoint
the
correct
device on your
network
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Switch
A bit like a
router
but within a
single
network
, uses
MAC
addresses
to make
sure
packets
go to the
correct
destination
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Bandwidth
The
maximum
amount
of
data
that can be
transferred
at any
given
time
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Adding
more
devices
to a network
Requires
sharing
the
limited bandwidth
,
leading
to
slower transmission
and
more
collisions
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IP
address
Roughly
tells us
where
a
device
is
geographically
, in the
world
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There are
two
types
of
IP
addresses
currently used - version
4
and
version
6
, with version 6 being much
larger
as version
4
ran
out of
combinations
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