Sociallearningtheory explains learningbehaviour as a process of observation, identification and reproduction.
Few negative consequences of violence are seen in the media.
Learning theories suggest behaviour is learnt from reinforcement, and videogames actively reward game players for violent, anti-social acts.
Role models are popular, powerful and likeable so more likely to be modelled.
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Charlton et al (2000) contradicts the theory that television leads to aggressivebehaviour, suggesting the media is not the maininfluence.
Jahoda (1954) found that boys born on a Wednesday are more aggressive than those born on a Monday so it could be a self fulfilling prophecy not the media.
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Bartol and Bartol (2014) found aggression levels to increase when playing more violentbloodyvideogames, so the media is a key influence.
Bandura’s research findings from studying aggressiverolemodels supports the idea that the media could be the main influence on anti-socialbehaviour
Sociallearningtheory states that we pay attention to criminal or antisocialbehaviour in the media, possibly because it is accompanied by loudmusic so gains our attention.
Criminalcharacters from the media may act as rolemodels as they are often people who have power, or they may be the samegender as us.
Criminalbehaviour in the media may be reinforced, such as gaining material goods, so it acts as vicariousreinforcement for the viewer.
When people get the opportunity they may copy an antisocialbehaviour seen in the media, such as getting into drunkenarguments.
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Bandura, Ross and Ross (1963) found that children were as statisticallylikely to imitateaggressivebehaviour from a filmedmodel compared to a livemodel.
Williams (1986) found that after the introduction of television in a smallcommunity the levels of aggression had doubled, so showing the media may have an effect on antisocialbehaviour.
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Bandura used agedchildren in his experiments, so social learning theory may not explain antisocialbehaviour in adolescents or adults.
Sociallearning from the media ignores otherfactors that might affect antisocial or criminalbehaviour, such as having an antisocialpersonality.