Design Strategies

Cards (6)

  • Iterative design
    A cyclic or repeated process of designing, prototyping, testing, evaluating, and redesigning
  • Iterative design

    • Allows issues to be realized and resolved earlier in the process
    • Creating and testing prototypes can be time-consuming and expensive
  • User-centered design
    The needs and wants of the end user are considered at each stage of the design process
  • User-centered design

    • Gives the end user a greater sense of ownership through their contributions
    • Design can become too biased or focused on the requirements of one particular end user
  • Systems thinking

    The design process is split into subsections of input, process, and output
  • Systems thinking
    • Allows errors or faults to be identified more quickly by breaking the system down
    • Can lead to the use of unnecessary components, resulting in extra costs and bulkier systems