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Comp Sci
Programming constructs
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Matthew Ayomide
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Cards (9)
Programming constructs
1.
Selection
2.
Sequence
3.
Iteration
Sequence
Executing one
instruction
after another
Branching
Program can end up going in a number of various
directions
depending on the
outcome
of a condition
If
statement
First
typical selection construct, allows program to execute different
lines
of code based on a condition
Switch
/
Select Case statement
Allows program to
branch
in more than one
direction
depending on the value of a variable
Iteration
/Looping
Repeating
sections of code
For
loop
Counter controlled
loop
, used when the number of
iterations
is known ahead of time
While
loop
Condition controlled loop, used when the number of
iterations
is
not
known ahead of time
Do
-until loop
Condition controlled loop that executes the code at least
once before
checking the exit condition