A type of long-term memory that involves the ability to recall specific events experiences and situations from our past
Episodic memory
Holidays
Autobiographical memory
Semantic memory
Our general knowledge and understanding of the world, involving the ability to recall facts Concepts and ideas that are not tied to a specific event or experience
Semantic memory
Knowing the sky is blue
Understanding the meaning of words
Knowing historical events
Procedural memory
Our ability to learn and remember how to perform various motor skills and actions, often referred to as muscle memory
Procedural memory
Riding a bike
Typing on a keyboard
Playing a musical instrument
Encoding and storage of memories
1. Encoding: Transforming sensory input into a form that can be stored in the brain
2. Storage: Memories stored in different regions of the brain depending on the type of memory
Retrieval
Accessing stored memories, involving the reactivation of the neural code that was initially encoded
Retrieval
Recognition
Cued recall
Free recall
Encoding
Visual encoding
Acoustic encoding
Semantic encoding
The multi-store model of memory is a theoretical framework that describes the process by which information is encoded stored and retrieved from memory
Stores in the multi-store model of memory
Sensory register
Short-term memory
Long-term memory
Sensory register
Immediate and automatic recording of sensory information from the environment
Very short duration (a few hundred milliseconds)
Not stored unless attended to
Short-term memory
Temporary storage of information that is currently being attended to or actively processed
Limited capacity (about 7 plus or minus 2 items)
Short duration (about 20 to 30 seconds unless rehearsed or transferred to long-term memory)
Long-term memory
Storage of information that has been rehearsed or processed in short-term memory
Unlimited capacity
Indefinite period of time
The multi-store model of memory proposes that information passes through each of these stores in a linear fashion
The multi-store model has been influential but also criticized for oversimplifying the complex processes involved in memory and for failing to account for the role of attention and other factors
Serial position effect
The tendency for people to remember items at the beginning and end of a sequence better than items in the middle
Primacy effect
Superior recall of items that appear at the beginning of a list
Recency effect
Superior recall of items that appear at the end of a list
The Primacy effect is explained by the idea that the first few items in the list were more likely to be transferred into long-term memory due to their extended rehearsal time
The Recency effect is explained by the fact that the last few items were still fresh in the participants short-term memory when they were asked to recall them
The theory of reconstructive memory proposes that memory is not an exact recording of past events but rather a construction of what we believe happened based on our previous experiences beliefs and knowledge
Effort after meaning
The natural tendency for people to try and make sense of new information and integrate it with their existing knowledge and beliefs
Schema
A mental framework or organizational structure that helps us to process and remember information
Bartlett's study demonstrated the importance of schema in memory recall and provided evidence for the idea that memory is a constructive process that is influenced by our pre-existing knowledge beliefs and cultural background
Factors affecting memory accuracy
Interference (proactive and retroactive)
Context
False memories
Sensation refers to the process of receiving and detecting sensory input from the environment through our sensory organs, while perception involves the higher level cognitive processes of organizing and interpreting sensory information
Monocular depth cues
Height in plane
Relative size
Occlusion
Sensation and perception
An area of discussion in psychology as to whether there is a difference between the two
Monocular depth cues
Visual cues that help us perceive depth and distance using only one eye
Include height in plane, relative size, occlusion, and linear perspective
Height in plane
The placement of objects in a scene in relation to the horizon or ground, with objects higher in the visual field perceived as farther away and those lower as closer
Relative size
Using the size of familiar objects as a reference to determine their distance, with objects appearing smaller perceived as farther away and those appearing larger as closer
Occlusion
Using overlapping objects to determine their relative distance, with the covered object perceived as farther away than the object covering it
Linear perspective
The way parallel lines appear to converge in the distance, providing cues about the distance and depth of a scene
Binocular depth cues
Visual cues that rely on the coordination of both eyes and enable us to perceive depth and distance in three-dimensional space
Include retinal disparity and convergence
Retinal disparity
The slight difference in the image received by each eye due to their slightly different perspectives, which the brain combines to create a single three-dimensional image
Convergence
The inward movement of the eyes when focusing on nearby objects, which the brain uses to estimate the distance of an object
Gibson's direct theory of perception
Emphasizes the importance of direct perception, which refers to the idea that the human visual system can directly perceive and interpret sensory information from the environment without requiring mental interference or processing
Believes the environment is structured in a way that presents affordances, which are opportunities for action that are directly perceivable
Argues that motion parallax provides direct and reliable information about the layout of the environment
Visual illusions
Perceptual phenomena in which our perception of an object or scene does not match its physical reality, often due to ambiguity, misinterpreted depth cues, or the brain filling in gaps