An object that represents an occurrence of an action by the user of the program, such as pressing a mouse over a button or typing a key on the keyboard
The abstract windowing toolkit (awt) was the original Java GUI package and it contains many important classes that are still being used in GUI programming
The default layout for the Frame class, adds components to specific regions (North, South, West, East, Center) which are equally sized and adjust accordingly when resizing
Each pixel is identified by a pair of integers called coordinates often called x and y where x specifies horizontal position and y specifies vertical position