4. Experimental Designs

Cards (16)

    1. Experimental Designs
    • how participants organised in diff. types of experiment conditions.
    • the way 2 levels of IV delivered.
  • 2. Experimental Designs - IGD
    Independent Group Designs (IGD):
    • separate participants experience 2 diff conditions (only does one).
    • tested against e/o = comparison.
  • 2a. Experimental Designs - IGD
    IGD - Strengths:
    • no orders effect (order not effect outcome).
    • lower demand c (less chance guessing).
  • 2b. Experimental Designs - IGD
    IGD - Limitations:
    • participants not same in terms of participant variables - if find mean difference between groups on DV, may be due to variables not IV (cofounding variables = low validity).
    • less economical - more participants needed, more money/time spent.
  • 3. Experimental Designs - RMD
    Repeated Measures Design (RMD):
    • each participant tested in all conditions.
    • tested against themselves = comparison.
  • 3a. Experimental Designs - RMD
    RMD - Strengths:
    • participant variables controlled = higher validity.
    • more data, less participants needed (economical).
  • 3b. Experimental Designs - RMD
    RMD - Limitations:
    • orders effect - first task may effect other one and/or boredom/fatigue effects performance = cofounding variables.
    • demand c - both conditions, so easier to guess.
  • 4. Experimental Designs - MPD
    Matched Pairs Design (MPD):
    • matched on characteristics relevant to experiment (e.g. IQ).
    • one member from each pair in one condition, other in other condition.
    • MZ/DZ twins often used.
  • 4a. Experimental Designs - MPD
    MPD - Strengths:
    • lowers demand c (less chance guessing).
    • no orders effect.
    • group difference (some extent).
  • 4b. Experimental Designs - MPD
    MPD - Limitations:
    • can’t be matched exactly/perfectly = affect DV.
    • less economical - more participants needed, time consuming.
  • 5. Experimental Designs - Counterbalancing
    Counterbalancing:
    • attempt control orders effect (RMD).
    • 1/2 in con A, then B while other 1/2 B, then A.
    • doesn‘t remove orders effect, balances effect between 2 conditions.
  • 6. Experimental Designs - Random Allocation
    Random Allocation:
    • attempts control effects of participant variables (IGD), ensuring participants have same chance in one condition as other.
    • decrease systematic error, individual differences in response/ability less likely affect results.
  • 7. Experimental Designs - Standardisation
    Standardisation:
    • procedures used kept the same.
    • effort keep elements identical = changes in data linked to IV.
  • 8. Experimental Designs - Dealing w/ Issues
    IGD:
    • random allocation distributes participant variables.
  • 8a. Experimental Designs - Dealing w/ Issues
    RMD:
    • 2 diff tests to practice (order effects).
    • counterbalancing.
    • fake details give to conceal purpose (lower demand c).
  • 8b. Experimental Designs - Dealing w/ Issues
    MPD:
    • restrict number variables participants matched on.
    • identify most important variables in pilot study.