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ETECH LESSONS
ETECH LESSON 7
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HADES-M06-Cruz, Cashmir
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MULTIMEDIA
is defined as the mixture
of different content forms such as texts,
music, photos, or images, interactive
content, animations, or videos.
Multimedia is also referred to as
RICH
CONTENT.
User
experience
is used to evaluate
the effectiveness of a
product to
consumers.
LINEAR
This is a multimedia type wherein the
flow of the content is predetermined by
the creator. The progression of the
multimedia is straightforward, similar to
a video clip.
NON-LINEAR
This is a multimedia type that uses
navigation components to provide the
users freedom to move around the
application and seek the information
they want. This multimedia type
prioritizes interactivity with the
Multimedia games
and
simulation
Information is presented to the audience by imitating a real-life
information source into its digital environment equivalent.
Then the users can freely explore the environment to search for
the information they need.
Multimedia
PRESENTATION
The information is navigated in a sequence of slideshows and
uses an application player. (video clips, audio clips, and
audio-visual slideshows)
Multimedia
NAVIGATION
This type of multimedia uses different graphical elements and its linked
to different pages. Web elements such as buttons and text links are also
incorporated.
ADVERTISEMENT
Different forms of advertisement use multimedia formats. One of the
newest forms is the one placed on public Web sites. Companies
pay Web hosts in exchange for placing ads of their products on
Web sites.
ENTERTAINMENT
This is considered as one of the most popular among multimedia
applications. Movies are now edited with special effects to enhance
the experience of the audience. Video games, similar to movies,
mimic real-life graphics and effects. Furthermore, multimedia
enabled the interaction between the game and the player.
EDUCATION
Multimedia
is now used as an unconventional method of teaching
and learning. Electronic books and interactive books are some of
the highlights of multimedia in education. Computer-based learning
make use of multimedia to enhance user experience and help
learners visualize lessons.
INDUSTRIAL
Multimedia in corporate and industrial fields play a major role in
different aspects of the industry from management to sales. The
most popular industry nowadays probably is the creative industry,
which depends greatly on the creation of multimedia for arts,
entertainment, and infographics.
Online participation
It became the start of the interaction between
users and online facilities to improve user
experience. You can see several groups of
individuals that use the web for a certain
advocacy.
Video on demand
are systems that enable
users to select video and audio content
when they want it. This system uses a
database of videos and audio accessed on
request by the user.
PODCAST
is used to transmit or
broadcast digital radio
programs over the internet.
VODCAST
refers to the
transmission of video
broadcast.
OPEN COURSEWARE
refers to lecture videos
that are published by universities on the Web.
Today, most of these lecture videos can be
viewed for free. The aim of this program is to
promote learning and mastery of subject areas,
not just for students, but for everyone.