11 Competitive Dynamics

Cards (45)

  • Market shares
    • 40% - market leader
    • 30% - market challenger
    • 20% - market follower
    • 10% - market nichers
  • Historical market leaders
    • Microsoft
    • Gatorade
    • Best Buy
    • McDonald's
    • Blue Cross Blue Shield
    • Visa
  • Responsive marketer

    Finds a stated need and fills it
  • Anticipative marketer
    Looks ahead to needs customers may have in the near future
  • Creative marketer
    Discovers solutions customers did not ask for but to which they enthusiastically respond
  • Two proactive skills
    • Responsive anticipation
    • Creative anticipation
  • Responsive anticipation
    Performed before a given change
  • Reactive response
    Happens after the change takes place
  • General Attack Strategies
    • Frontal Attack
    • Flank Attack
    • Encirclement Attack
    • Bypass Attack
    • Guerrilla Attacks
  • Frontal Attack
    Matches opponent's product, advertising, price, and distribution
  • Flank Attack
    Identifying shifts that are causing gaps to develop, then rushing to fill the gaps
  • Encirclement Attack

    Attempts to capture a wide slice of territory by launching a grand offensive on several fronts
  • Bypass Attack
    Avoiding the enemy altogether to attack easier markets instead
  • Guerrilla Attacks

    Small, intermittent attacks, conventional and unconventional, to harass the opponent and eventually secure permanent footholds
  • Four Broad Strategies
    • Counterfeiter
    • Cloner
    • Imitator
    • Adapter
  • Counterfeiter
    Duplicates the leader's product and packages and sells it on the black market or through disreputable dealers
  • Cloner
    Emulates the leader's products, name, and packaging, with slight variations
  • Imitator
    Copies some things from the leader but differentiates on packaging, advertising, pricing, or location
  • Adapter
    Takes the leader's products and adapts or improves them
  • Nichers' tasks
    • Creating niches
    • Expanding niches
    • Protecting niches
  • Product Life-Cycle
    Curves are portrayed as bell-shaped
  • Stages of Product Life-Cycle
    • Introduction
    • Growth
    • Maturity
    • Decline
  • Introduction

    Slow sales growth, heavy expenses of product introduction, no profits
  • Growth

    Rapid market acceptance and substantial profit improvement
  • Maturity
    Slowdown in sales growth, profits stabilize or decline due to increased competition
  • Declin
    Sales show a downward drift and profits erode
  • Cycle-recycle pattern
    Often describes the sales of new drugs
  • Special categories of product life cycles
    • Styles
    • Fashions
    • Fads
  • Style
    Can last for generations and go in and out of vogue
  • Fashion
    Currently accepted or popular style in a given field
  • Stages of fashion
    • Distinctiveness
    • Emulation
    • Mass fashion
    • Decline
  • Fads
    Fashions that come quickly into public view, are adopted with great zeal, peak early, and decline very fast
  • Growth stage

    Marked by a rapid climb in sales
  • Maturity stage phases
    • Growth
    • Stable
    • Decaying maturity
  • Ways to change the course for a brand
    • Market modifications
    • Product modifications
    • Marketing program modifications
  • Market Modification
    Expanding the market for a mature brand by increasing the number of brand users and usage rate per user
  • Product Modification
    Improving quality, features, or style to stimulate sales
  • Quality improvement
    Launching a "new and improved" product to increase functional performance
  • Feature improvement
    Adding size, weight, materials, supplements, and accessories that expand the product's performance, versatility, safety, or convenience
  • Style improvement
    Increasing the product's aesthetic appeal