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Cards (21)
User-Centered Design
Design methodology focusing on user needs and experiences throughout the design process.
Understanding Context
Phase in UCD analyzing the
environment
where users interact with the system.
Identifying Requirements
Phase in UCD determining specific user needs and requirements.
Designing
Solutions
Phase in UCD where the team creates design solutions based on user needs.
Evaluating
Outcomes
Phase in UCD where designs are tested against user requirements until satisfaction.
Prototyping
Essential for designing digital products, involves creating models for testing.
Gather Feedback
Prototyping objective to obtain user feedback for design refinement.
Test Design Concepts
Prototyping objective to evaluate design ideas for strengths and weaknesses.
Refine Interaction Design
Prototyping objective to enhance usability and functionality through improvements.
Validate Design Decisions
Prototyping objective to ensure design aligns with user needs and project goals.
Improve Communications
Prototyping objective to visualize design concepts and
facilitate
discussions.
Reduce
Development
Risks
Prototyping
objective to identify issues early and minimize risks in
development
.
Low-Fidelity
Prototype
Rough
sketches on paper showing basic app interactions for
layout
exploration.
Medium-Fidelity
Prototype
Digital wireframes
to test user flow, navigation, and overall usability.
High-Fidelity
Prototype
Detailed
digital prototype with
realistic
graphics for usability testing.
User Feedback
Importance of
prototyping
: Collecting
early
user input for better design understanding.
Visualization
Importance of
prototyping
: Providing tangible representation aiding
evaluation.
Iterative Design
Importance of
prototyping
: Supports
quick
creation, testing, and refining of ideas.
Risk Reduction
Importance of
prototyping
:
Early
testing identifies issues, reducing product risks.
Communication
Importance of
prototyping
: Conveying ideas effectively and gathering
stakeholder feedback.
Cost-Effective
Importance of
prototyping
: Allows exploration of design alternatives without
high expenses.