How someone or something is represented in words or images
Response
The feeling or emotion that an outdoor environment or outdoor experience created in your mind
Portrayal
The way in which something is represented
Ways outdoor environments can be depicted
As an adversary
As a gymnasium
As a resource
As a museum
As a cathedral
Reasons for depicting outdoor experience and outdoor environments in a specific way
To celebrate nature and the outdoors
To sell a place or an experience
To inform
To understand and develop our knowledge
To challenge
To scare
Influence of depictions on personal responses
Motivating
Change in behaviour
Informing
Influencing actions
Mainstream media
Traditional forms of mass media as TV, film, radio, magazines and newspapers
Responses are shaped by the way a pursuit or endeavour, and any associated incident, are depicted by the media
Social media
Forms of electronic communication through which users create and share information, or participate in social networking
Musicians from many genres have referenced environmental themes, from acknowledging and appreciating its beauty to advocating for its protection and conservation.
Artistic depictions of outdoor environments have provided a rich insight into the changing nature of the nation's identity over time.
The main goal of advertising is to create awareness and influence their audience. By associating their brands, products and services with exciting outdoor experiences and picturesque environments, advertisers hope to create positive responses.
Socioeconomic status
An individual's or family's economic and social position in relation to others based upon income, education and occupation
Cultural background
Patterns of thinking, feeling and acting that stem from the social context of one's life experience, such as ethnicity, race, or gender.
Age
Can affect the type and intensity of outdoor experiences someone can have
Gender
The state of being on the male-female continuum, but also often used with reference to social and cultural differences
Physical ability
The quantity of being able to perform some type of physical action
Limits to physical ability
Mobility, vision or hearing impairments
Requiring a wheelchair
Ways to overcome limits to physical ability
Modified equipment
Extra support
Instructors with specific qualifications
Technology
The application of scientific knowledge for practical purposes to extend our human abilities and to manipulate nature to satisfy our wants and needs
Innovations that have changed outdoor experiences
Communication devices, such as radios, and smartphones
Navigational devices, such as GPS
Synthetic materials and clothing
Specialised equipment
The impact of new household technological devices is that they provide us with the means to perform a majority of what we need to do to survive within the confines of our own homes, so people are now struggling to leave their house and explore the outdoors as it requires them to leave the comfort of their homes.
While the use of technologies is great for helping unskilled individuals to partake in outdoor experiences with more confidence and efficiency, technological advancement has also been associated with the de-skilling or loss of self-reliance among contemporary outdoor adventurers, such as in navigation.
On the positive side, more people can experience the environment as a result of technological advances, including people with a disability, and in many ways the need for expensive rescues and medical attention has been reduced.
Technologies have enhanced adventures by creating safer experiences and by providing greater options within outdoor environments, resulting in increased participation rates in many outdoor activities.
Loss
Losing something we value from taking a risk, such as physical, psychological or financial
Gain
Gaining something from taking a risk, such as physical, psychological or financial
Factors of a risk
Risks related to people
Risks related to equipment
Risks related to the environment
Risk behaviours
Familiarisation with the situation
Risk Shift
Dropping your Guard
Competence
Skill level, a personal ability to deal with a situation based on skill and experience
Peak adventure
When someone has the right balance of skill and competence to complete the activity and an equal level of perceived risk to match their competence level
Perceived risk
The subjective assessment that a person makes about the risk they are about to face in a particular situation
Absolute risk
The uppermost limit of risk in an activity, assuming safety measures have not been considered
Real risk
The risk which actually exists in an activity after safety measures have been put in place