Networks ig

Cards (286)

  • Network
    An arrangement of two or more computers that are connected together for the purpose of sharing resources and data
  • Devices that can be linked together in networks
    • Desktops
    • Laptops
    • Tablets
    • E-readers
    • Gaming systems
    • Shop tills
    • Internet of Things (IoT) devices
  • Reasons for connecting devices on a network
    • Share data files
    • Share hardware devices
    • Share an internet connection and internet services
    • Communicate with each other
    • Work together using web-based software
    • Make use of centralised IT support services
    • Socialise online
  • Local Area Network (LAN)

    Covers a relatively small area, often a single site, such as a home, a hospital or a factory
  • Wide Area Network (WAN)

    Spans multiple sites over a large geographical area using a variety of transmission media
  • LAN is connected to form a WAN
    Enables the hotel chain to operate its loyalty card scheme
  • Hotel chain has a WAN
    Benefits: data synchronised and shared across the whole business, software applications and patches deployed easily, eliminates need for duplicated functions
  • Hotel chain has a WAN
    Guests benefit: can log in to the network wherever they are, access shared systems and work together collaboratively
  • Bandwidth
    Measure of the capacity of a network - the maximum volume of data that can be transferred per second
  • Latency
    The time between the data being transmitted and the moment it reaches its destination, measured in milliseconds
  • Bandwidth is more important than latency
    For downloading a large movie file
  • Data transfer rate
    The speed at which data is transmitted from one device to another, measured in bits per second
  • Calculating how long it takes to transfer a file
    1. Convert file size from mebibytes to bits
    2. Convert transmission speed from Mbps to bits per second
    3. Divide bits by bits per second
  • Copper wire
    • Transmits data as electrical pulses
    • Short range up to 100 metres
    • High latency due to susceptibility to interference
  • Fibre optic cable
    • Transmits data as pulses of light
    • Can transmit data over long distances with no loss of signal strength
    • High speed up to 100 Gbps
    • Low latency due to less susceptibility to interference
  • Fibre to the cabinet (FTTC)

    Fibre optic cables run from telephone exchange to street cabinet, final stretch to customer's premises is copper cable
  • Fibre to the premises (FTTP)

    Entire connection from exchange to customer's premises is fibre optic cable, providing a much faster broadband connection
  • Wireless transmission
    • Uses radio waves, microwave or infrared signals to create connections between devices
    • Flexible, devices can move around without losing connection
    • Theoretical range of 100 metres but can be obstructed by physical objects and interference
    • Slower than wired, up to 3.2 Gbps, with bandwidth shared by all active devices
    • Performance can be inconsistent due to interference
    • Less secure, data needs to be encrypted
  • Wireless hotspots are available in public locations such as airports, cafés and hotels
  • Many networks use a combination of wired and wireless connections
  • Bluetooth
    • Works at distances up to 10 metres
  • Zigbee
    • Uses low-power radio waves to connect thousands of IoT devices
  • RFID
    • Uses electromagnetic fields to identify and track tags attached to objects
  • Near Field Communication (NFC)

    • Uses electromagnetic fields to create a high-speed connection between two devices in very close proximity, commonly used for contactless payments
  • Wireless coordinator
    Connected by cable to the WLAN and acts as a bridge between the two networks
  • End devices
    Connect to the coordinator directly or via routers
  • Contactless payments
    One of the most common examples of NFC
  • Wireless network technologies
    • Bluetooth
    • Zigbee
    • Radio-frequency identification (RFID)
    • Near field communication (NFC)
  • Bluetooth
    • Works at distances of up to 10 metres, for example between a wireless mouse and a laptop
  • Zigbee
    • Uses low-power radio waves and can connect thousands of IoT devices with radio transmitters/receivers embedded within them
  • RFID
    • Uses electromagnetic fields to identify and track tags attached to objects. A radio transmitter/receiver is embedded in each tag
  • NFC
    • Uses electromagnetic fields to create a high-speed connection between two devices in very close proximity. Cards don't have to have their own power supply, they are powered by the electromagnetic field produced by the reader
  • Alexa, Google Home, Nest and Hive are examples of electronic assistants and smart home technologies appearing in more and more of our homes
  • Wi-Fi and Bluetooth are not designed for low power applications or for meshing together many devices
  • Zigbee can help enable devices to communicate over a range of 75 to 100 metres indoors. It creates a mesh of interconnected devices up to around 65 000 at any one time without the need for a centralised hub
  • Alexa is a device which uses Zigbee to communicate with other devices
  • Simplified CSMA/CD sending algorithm
    1. Check if bus is busy
    2. If not busy then send message, else go to step 1
    3. Listen to see if message received correctly
    4. If message not received correctly then wait random amount of time, go to step 1 to retry sending message
  • Node
    Each device on a network
  • Network topology
    Describes how different nodes on a network connect to one another
  • Bus topology
    • All the nodes on the network are connected to a single cable, known as the backbone. Messages are sent along the cable in the form of electronic signals. A terminator at each end absorbs signals that have reached the end of the cable, preventing them from bouncing back and causing interference