Paper 2

    Cards (54)

    • Everyday Speeds
      walking - 1.5m/s
      running - 3m/s
      cycling - 6m/s
      car - 25 m/s
      train - 55 m/s
      plane - 250 m/s
    • Speed of sound
      300 m/s
    • Work done
      Energy transferred when a force moves an object through a distance
      1J = 1Nm
    • Elastically deformed

      Affected by more than one force and returns to original shape
    • Inelastically deformed

      Affected by more than one force and does not return to original shape
    • Moment = force x perpendicular distance from line of action to the pivot
      • imagine drawing a straight line through the point and in the direction that a force hits an object
      • draw a new line from this line to the pivot at 90°
      • this is the distance needed for the equation
    • Pressure
      Force is applied at normal to all surfaces
      Pressure in a fluid is caused by collisions of particles and container
    • Up thrust is equal to the mass of liquid displaced by an object
    • On a velocity time graph, distance traveled is the area under the curve
    • Newton's first law

      A resultant force of 0 is a constant speed
    • Newton's second law

      • The larger the resultant force, the faster the object accelerates
      • Acceleration is inversely proportional to mass
      • F=ma
    • Inertia
      How easy it is to change the velocity of an object
      inertial mass = resultant force/acceleration
    • Newton's third law

      When two objects interact, the forces they exert are equal and opposite#
    • Stopping distances
      • Thinking distance - affected by speed and reaction time
      • Braking distance - affected by speed, quality of brakes, quality of tyres and grip)
      • Speed is proportional to thinking distance
      • Speed² is proportional to braking distance
    • Transverse waves oscillate perpendicular to the direction of energy transfer
    • Features of waves
      • Frequency - numbers of complete waves passing a point in a second
      • Period - amount of time it takes for a complete wave to pass a point
      • period = 1/frequency
    • Waves can be:
      absorbed - transferring energy to energy stores
      reflected
      transmissed - reflection
      • When a wave enters a new medium speed may change, this means wavelength may also be changed
      • Slower wave bends toward the normal
    • Specular reflection - like a mirror
      vs
      diffuse reflection
      • Energy can cause an electron to change levels
      • When it falls back to the original level, an electromagnetic wave is produced
      • AC causes oscillating electric and magnetic fields therefore, EM waves
      • The radio waves are absorbed by a receiver and become kinetic energy causing electrons to oscillate causing AC
    • Long waves can diffract around the Earth's curvature
      Short waves can bounce off the ionosphere
    • Microwaves are used for satellite communication as they are not affected by the atmosphere
      Infra-red radiation is used in a toaster or an electric heater
      • High frequency electromagnetic radiation is much more dangerous than low frequency
      • Sievert - radiation dose, therefore risk of harm. Takes into account: amount of radiation absorbed; how harmful the type is and the type of tissue absorbing the rays
      • Temperature is the difference between IR radiation absorbed and IR radiation emitted
      • Black is a better emitter/receiver than white. Same with matt over shiny
    • Required Practical - infra red radiation
      • Leslie cube empty on a heatproof mat
      • fill with boiling water
      • use a thermometer to measure the temperature of each face - should be equal
      • place an IR detector 10cm away from a face and record amount of IR radiation
      • Repeat for each face
    • Required Practical - IR radiation and colour
      • stick two ball bearings to two metal plates with solid candle wax
      • Face the opposite side of each plate towards a flame
      • One plate has a black face, the other is silver
      • The ball on the black face will fall first
      • During the day, more radiation is absorbed than emitted
      • Local temperatures vary but the overall temperature of the Earth's surface is mostly constant
      • A sound wave speeds up in a denser material
      • Frequency stays the same
      • due to speed = frequency x wavelength, wavelength increases with speed
    • Range of human hearing
      20Hz to 20KHz
    • Ultra sound
      partial reflection - some waves are returned upon hitting a change of medium
    • Seismic waves
      • P-wave - longitudinal -> faster in solid than liquid
      • S-wave - transverse -> cannot travel through fluids
      • P faster than S
      • Seismic waves tend to have gradually curved paths, but a kink is produced at a barrier
      • Therefore Earth's structure can be predicted
    • Magnetic Fields
      Field lines go from North to South
    • Magnetic field around a current carrying wire
      Right hand grip/screw rule
      • thumb in direction of current
      • Curve fingers
      • direction finger is the direction of magnetic field
    • Solenoid
      • coil of wire
      • uniform field within the coil
    • Motor effect
      Left hand rule
      • thumb - force
      • first finger - magnetic field direction
      • second finger - current direction
    • Using the motor effect
      • the direction of the motor can be changed by either swapping positive and negative or north and south
      • A speaker uses this. Alternating current reflecting the frequency of the sound
    • Generator effect
      alternators
      • slip rings
      • brushes
      • alternating current direction swaps each half turn
      dynamo
      • split-ring commutator
      • generates direct current
    • More coils in a transformer equals more potential difference
    • Life cycle of a star
      Nebula
      v
      Protostar
      v
      Main sequence star -> Red giant -> white dwarf -> black dwarf
      v
      Red super giant
      v
      Supernova -> black hole
      v
      Neutron star