Groynes (hard, to slow longshore drift)
Sea walls (hard, at cliff base/town, may be curved, slows longshore drift, reduces wave impact, expensive, short lifespan)
Managed retreat (soft, leaves land to erode, monitored, no structures)
Rock armour (hard, large boulders to dissipate wave energy, cheaper than wall, long lasting, specific areas)
Gabions (hard, small rocks in mesh cage to dissipate wave energy, dangerous?)
Dune regeneration (soft, maram grass holds sand together, attracts wildlife, damaged by people/weather)
Beach nourishment (soft, replaces material, not long lasting, expensive)
Beach re-profiling (soft, material moved, creates uneven beach, cheap, effective, limited lifespan)