In a bus topology, if two (or more) devices try to transmit at the same time, it will cause a collision, i.e. the signals will interfere with each other. If a collision occurs, the devices must stop and try again later. Each device waits a different random amount of time before trying again. At times when the network is in heavy use, lots of computers will be transmitting data, leading to a high number of collisions. This causes the overall performance of the network to deteriorate.