Learning occurs when experience (including practice) causes a relatively permanent change in an individual’s knowledge, behavior, or potential for behavior.
Behavioral views - explanations of learning that focus on external events as the cause of changes in observable behaviors.
Behavior modification - evokes images of brain washing, punishment, and even shock therapy.
Early Explanations of Learning:
Aristotle (384-322 BC), we remember things together:
When they are similar.
When they contrast.
When they are contiguous
Contiguity - association of two events because of repeated pairing
Classical Conditioning - Association of automatic responses with new stimuli.
Respondents responses (generally automatic or involuntary) elicited by specific stimuli.
Neutral stimulus - stimulus not connected to a response.
Unconditioned stimulus - stimulus that automatically produces an emotional or physiological response.
Unconditioned response - naturally occurring emotional or physiological response.
Conditioned stimulus - stimulus that evokes an emotional or physiological response after conditioning.
Conditioned response - learned, emotional or physiological response.
Operants - voluntary (and generally goal-directed) behaviors emitted by a person or an animal.
Operant conditioning - learning in which voluntary behavior is strengthened or weakened by consequences or antecedents.
Environmental influences: antecedents and consequences.
Reinforcement - use of consequences to strengthen behavior.
Reinforcer - any event that follows a behavior and increases the chances that the behavior will occur again.
Punishment - process that weakens or suppresses behavior.
Two types: presentation punishment (Type 1) and removal punishment (Type 2).
Continuous - Reinforcement after every response.
Fixed-interval - Reinforcement after a set period of time.
Variable-interval Reinforcement after varying lengths of time
Fixed-ratio Reinforcement after a set of number of responses.
Variable-ratio - Reinforcement after varying number of responses.
Extinction – the disappearance of a learned response.
Stimulus control - capacity for the presence or absence of antecedents to cause behaviors.
Effective instruction delivery Instructions that are concise, clear, and specific, and thatcommunicate an expected result. Statements work better than questions.
Cueing - the act of providing an antecedent stimulus just before a specific behavior is supposed to take place.
Applied Behavior Analysis - application of behavioral learning principles to understand and change behavior.
Differential reinforcement or ignoring inappropriate behaviors, while being sure to reinforce appropriate behaviors as soon as they occur.
Premack principle a preferred activity can be an effective reinforcer for a less preferred activity.
Shaping -also called successive approximations, reinforcing each small step of progress toward a desired goal or behavior.
Task analysis system for breaking down a task hierarchically into basic skills and subskills.
Positive practice – practicing correct responses immediately after errors.
Contingency Contracts - A contract between the teacher and a student specifying what the student must do to earn a particular reward or privilege.
Token Reinforcement System - in which tokens earned for academic work and positive classroom behavior can be exchanged for some desired reward.
Group Consequences Rewards or punishments given to a class as a whole for adhering to or violating rules of conduct.
Good behavior game - arrangement where a class is divided into teams and each team receives demerit points for breaking agreed upon rules of good behavior.
Negative reinforcement place students in mildly unpleasant situations so they can “escape” when their behavior improves.
Reprimands Soft, calm, private reprimands are more effective than loud, public reprimands in decreasing disruptive behavior.