ai L1

Cards (66)

  • Aspects of Intelligence
    • Problem Solving and Creativity
    • Learning
    • Reasoning
    • Social Behavior
    • Experiencing our Environment with our senses: Hearing, Sight, Touch, Taste, Smelling
  • Perception
    The acquisition of knowledge or skills through study, experience, or being taught
  • Learning
    The ability to see, hear, or become aware of something through the senses
  • Reasoning
    The action of thinking about something in a logical, sensible way
  • Problem Solving and Decision Making
    The capability of a machine to imitate intelligent behavior
  • Artificial Intelligence
    The study and design of intelligent agents<|>Computing machinery capable of duplicating human cognitive mental states<|>A broad field of science encompassing not only computer science but also psychology, philosophy, linguistics and other areas
  • Ability to apply knowledge in order to perform better in an environment
  • Capacity for learning, reasoning, understanding, problem solving
  • Everything we hear is an opinion, not a truth. Everything we see is a perspective not the truth.
  • Cognitive
    The mental action or process of acquiring knowledge and understanding through thought, experience, and the senses
  • Smart machine

    A device embedded with cognitive abilities such as artificial intelligence
  • AI >> Making machines smart!!!
  • Self-aware
    Having conscious knowledge of one's own character and feelings
  • The robot passed a 'self-awareness' test in the experiment led by Professor Selmer Bringsjord of New York's Rensselaer Polytechnic Institute
  • Aspects of Artificial Intelligence
    • How can we build an efficient computer? (OS, PL, Algo, Tools to write modern programs)
    • How does language relate to thought? (computational linguistics or NLP)
    • Can formal rules be used to draw valid conclusion? Where does knowledge comes from? How does knowledge lead to action?
    • What are the formal rules to draw valid conclusion? (computational model, logic, probability)
    • How should we make decisions so as to maximize pay off? How should we do this when others may not go along? (utility, decision theory)
    • How do brains process information?
    • How do humans and animals think and act?
  • McCulloch & Pitts: "Boolean circuit model of brain"

    1943
  • Donald Hebb: "Hebbian Learning"

    1949
  • Alan Turing: "Computing Machinery and Intelligence"

    1950
  • Dartmouth meeting: "Artificial Intelligence" adopted
    1956
  • McCarthy defined the high-level language Lisp
    1958
  • Robinson's discovery of the resolution method
    1965
  • Early development of knowledge-based systems

    1969-79
  • AI becomes an industry
    1980-present
  • AI becomes a science
    1987-present
  • The emergence of intelligent agents
    1995-present
  • Chatbot "Eliza"
    1966
  • Chatbot "WABOT-1"
    1972
  • First AI winter
    1974-1980
  • Autonomous planning and scheduling
    • NASA's on board autonomous planning program controlled the scheduling of operations for a spacecraft
  • Game playing
    • Deep Blue defeated the reigning world chess champion Garry Kasparov in 1997
  • Autonomous control

    • No hands across America (driving autonomously 98% of the time from Pittsburgh to San Diego)
  • Diagnosis
    • Medical diagnosis programs based on probabilistic analysis have been able to perform at the level of an expert physician in several areas of medicine
  • Robotics
    • Many surgeons now use robot assistants in microsurgery
  • Language understanding and problem solving
    • Solves crossword puzzles better than most humans
  • Thinking Humanly
    Cognitive modeling approach
  • Acting Humanly
    Turing Test Approach
  • Thinking Rationally
    Laws of Thought Approach
  • Acting Rationally
    Rational Agent Approach
  • Turing Test
    A test for intelligence called the Imitation Game, where a human interrogator cannot tell if the written responses come from a person or a computer
  • Alan Turing
    • English mathematician, computer scientist, logician, philosopher and theoretical biologist