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Animation
a series of images that are played one after another to simulate
movement
cel animation
(cell animation)
Individual images are drawn on
separate
pages then
photographed
, one frame at a time
Stop
Motion Animation
photographs
are taken of
objects
; the objects are moved slightly each time and the photographs combined to create animation
Object
an image, or combination of images, that is
manipulated
as one item
Time lapse
a camera
automatically
takes photographs every set period. e.g once a minute. These are combined to create a
film
Flip Book Animation
A book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, it forms an
animation
CGI
(
computer generated imagery
)
Any image that is created using a
computer
2D
(two-dimensional)
Only
on the
x
and y axis (e.g. a traditional cartoon)
3D three-dimensional
has an
x
, y and z axis (
width
, length and height)
frame
one screen, or page, where an image is drawn; a series of these frames are played one after the other to create
animation
Stage
the area where the animation takes place; to be
within
the animation; the object must be on the
stage
Symbol
a component e.g. an image, of an animation that has a name and is put in the library;
multiple copies
of an object can be created
Library
a place that
stores
a list of
images
and objects/symbols in an animation
Layer
an object or image given its own timeline for
independent manipulation
Tween
(
inbetweening
)
an animation where the start and end points are set; the
computer
generates the actual
images
to make the animation change
Key frame
A location on a timeline which marks a frame that has a change in the animation e.g.the start or end of a
tween
mask
a layer that involves
shapes
, or other components, that
restrict
what can be seen of other layers
Primary variable
foremost
parts e.g
graphic
components
Secondary
variable
Background
elements e.g. moving water/trees
Snapping
a feature that will predict where you want objects placing, by
aligning
them to other objects, images or
gridlines
Transform
Changing the dimensions, rotation,
colour fill
, opacity, etc. of an object over a certain number of
frames
What is
Snapping
?
A feature that predicts where you want objects to be placed by
aligning
them to other objects, images or
gridlines.
What does
Snapping
help you do?
Create
precise
and aligned compositions by aligning edges, corners, or centers of objects, and placing them along custom or built-in
gridlines.
What types of targets can Snapping align
to
?
Other objects,
images
,
and gridlines.