Wittgenstein rejected both verification + falsification; in his view religious claims are not like scientific ones
language games refers to Wittgenstein's belief that language has a meaning within a particular social context, each context being governed by rules in the same way different games are governed by different rules
the meaning of a statement has nothing to do with verification or falsification, but with the context in which it occurs
each context has its own rules
words do not indicate an object but perform a function
language games are connected to forms of behaviour - speaking is an activity in which words gain their sense
language is something that is learned from others - the tone indicates their significance
the word 'God' is not an object - it is used within a religious context, which is what gives it meaning; only religious people can fully understand + appreciate the emotion surrounding religious statements
Wittgenstein claimed religious language cannot be claimed to be true or false
its meaning is defined by the user within their religious language game
strengths of Wittgenstein's language games:
it allows a range of meaning for language rather than trying to put it in one box
it allows for religious statements to be 'belief in'
weaknesses of Wittgenstein's language games:
it is virtually impossible to enter into debate with those coming from another language game e.g. atheism
'belief in' is important, but most religious believers think that religious claims are also cognitive
religious statements no longer have to be true or false - a group of people can construct a set of belief based on inhumane practices + these would form a valid language game