ap psych: learning unit

    Subdecks (3)

    Cards (55)

    • operant conditioning: type of learning in which behavior is strengthened if followed by a reinforcer of diminished if followed by a punisher
    • reinforcement: any event that strengthens the behavior it follows
    • reinforcement is always good
    • B.F. Skinner: believed in behavioralism; operant conditioning
    • law of effect: rewarded behavior is likely to reoccur
    • operant chambers: contained a bar or key that the animal can manipulate to obtain food or water reinforcer
    • shaping: reinforcers that guide behavior closer and closer to the desired behavior (ex. make a pigeon turn in a circle)
    • discriminative stimulus: stimulus that elicits a response after association with reinforcement; triggers you to do a certain behavior
    • a phone ringing is an example of a discriminative stimulus
    • continuous reinforcement: learning occurs rapidly, reinforcing a desired behavior every time it occurs; extinguishes quickly
    • a pop machine is an example of continuous reinforcement
    • partial reinforcement: a response is sometimes reinforced, sometimes not; learning is slower but behavior is resistant to extinction
    • a slot machine is an example of partial reinforcement
    • fixed ratio schedule: reinforce the behavior after a set amount of responses (set number of correct responses)
    • variable ratio schedule: provide reinforcers after a seemingly unpredictable number of responses
    • fixed interval schedule: reinforce the first response after varying time intervals (set period of time)
    • variable interval schedule: rewards correct response after an unpredictable amount of times
    • punishment: an event that tends to decrease a behavior
    • escape and avoidance are types of negative reinforcement
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