mod 2

Cards (47)

  • Three principal characteristics of a computer:
    • Responds to a specific set of instructions in a well-defined manner
    • Can execute a pre-recorded list of instructions
    • Can quickly store and retrieve large amounts of data
  • Applications of ICT (Computers) in Our Daily Lives:
    • Business:
    • Used to store and maintain accounts, personnel records, manage projects, track inventory, create presentations and reports
    • Enable communication within and outside the business, including through email
    • Can be used to promote the business and interact with customers directly
    • Education:
    • Used to provide learners with audio-visual packages, interactive exercises, and remote learning
    • Access educational information from intranet and internet sources, or via e-books
    • Maintain and monitor student performance, create projects and assignments
    • Healthcare:
    • Digitized medical information makes it easier to store and access patient data
    • Analyze complex information to aid discovery of diagnoses and search for risks of diseases
    • Control lab equipment, heart rate monitors, and blood pressure monitors
  • Computers in Publishing:
    • Used to design publications such as newsletters, marketing materials, fashion magazines, novels, or newspapers
    • Used in the publishing of both hard-copy and e-books
    • Used to market publications and track sales
  • Computers in Social and Romance:
    • Enable real-time communication over the internet through software and videoconferencing services
    • Social media enables chat in text or audio, exchange of photographs, videos, and memes
    • Dating sites and apps help people find romance, online groups help connect with others, blogs enable posting views and experiences
  • Computers in Weather Forecasting:
    • Process large amounts of meteorological information to predict future weather conditions
  • History of Computer - Basic Computing Periods:
    • Earliest Computers were human computers engaged in mathematical calculations
    • Calculations were specialized and expensive, requiring years of training in mathematics
    • First use of the word "computer" recorded in 1613, referring to a person carrying out calculations
    • Tally Sticks: Ancient memory aid device to record numbers, quantities, or messages
    • Abacus: Mechanical device used for mathematical calculations, invented in Babylonia in 2400 B.C
    • Napier's Bones: Invented by John Napier in 1614, allowed multiplication, division, and calculation of square and cube roots
    • Slide Rule: Invented by William Oughtred in 1622, based on Napier's ideas about logarithms, used for multiplication, division, roots, logarithms, and trigonometry
    • Pascaline: Invented by Blaise Pascal in 1642, limited to addition and subtraction, considered expensive
    • Stepped Reckoner: Invented by Gottfried Wilhelm Leibniz in 1672, can add, subtract, multiply
  • Computers in Banking and Finance:
    • Most banking in advanced countries takes place online
    • Use computers to check account balance, transfer money, pay off credit cards
    • Access information on stock markets, trade stocks, manage investments
    • Banks store customer account data and use detailed information on customer behavior for marketing
  • Computers in Security and Surveillance:
    • Combined with other technologies to monitor people and goods
    • Biometric passports make it harder for fraudulent entry or access to passenger airplanes
    • Face-recognition aids in identifying terrorists or criminals in public places
    • Driver plates can be auto-scanned by speed cameras or police cars
  • Computers in Robotics:
    • Combines computers with science and engineering to produce machines that can replace humans or do specific jobs
    • Used in manufacturing, exploring harsh conditions, law enforcement, military, and healthcare
  • Computers in Navigation:
    • Combined with satellites and GPS technology for easy pinpointing of location, navigation, and access to amenities and places of interest
  • Computers in Working from Home:
    • Enable access to necessary data, communication, and information sharing without commuting to a traditional office
    • Managers can monitor workers' productivity remotely
  • Computers in Military:
    • Used for training purposes, analyzing intelligence data, controlling smart technology like guided missiles and drones
    • Tracking incoming missiles and destroying them
    • Provide geospatial information and analysis, aid communications, help target enemy forces
  • Computers in Marketing:
    • Enable precise marketing campaigns through data analysis and manipulation
    • Facilitate the creation of websites, promotional materials, and social media campaigns
    • Enable direct communication with customers through email and online chat
  • Computers in Science:
    • Used for research, sharing information with specialists locally and internationally, collecting, categorizing, analyzing, and storing data
    • Play a vital role in launching, controlling, and maintaining spacecraft and other advanced technology
  • Computers in Arts and Entertainment:
    • Used to create drawings, graphic designs, paintings, edit, copy, send, and print photographs
    • Used by writers to create and edit, make, record, edit, play, and listen to music, capture, edit, and watch videos
    • Play games, design websites, promotional materials, market publications, track sales
  • Computers in Communication:
    • Made real-time communication over the internet easy through software and videoconferencing services
    • Families, businesses, and news organizations can connect with audio and video, hold meetings, and conduct interviews remotely
    • Modern computers have built-in microphones and webcams for software like Skype, email still widely used
  • Computers in Retail and Trade:
    • Used to buy and sell products online, reach a wider market with low overheads, compare prices, read reviews, choose delivery preferences
    • Direct trading and advertising using sites like eBay, Craigslist, or local listings on social media or independent websites
  • Computers in Government:
    • Various government departments use computers to improve the quality and efficiency of services
    • Examples include city planning, law enforcement, traffic, and tourism
    • Used to store information, promote services, communicate internally and externally, and for routine administrative purposes
  • Computers in Healthcare:
    • Revolutionizing healthcare by digitizing medical information, analyzing complex information, controlling lab equipment, heart rate monitors, and blood pressure monitors
    • Enabling doctors to access information on the latest drugs and share disease information with other medical specialists
  • Computers in Education:
    • Used to provide learners with audio-visual packages, interactive exercises, remote learning, access to educational information from intranet and internet sources, or via e-books
    • Used to maintain and monitor student performance, create projects, and assignments
  • Computers in Business:
    • Used to store and maintain accounts, personnel records, manage projects, track inventory, create presentations and reports
    • Enable communication within and outside the business, promote the business, and interact with customers directly
  • Principal characteristics of a computer:
    • Responds to a specific set of instructions in a well-defined manner
    • Can execute a pre-recorded list of instructions
    • Can quickly store and retrieve large amounts of data
  • Applications of ICT (Computers) in Our Daily Lives:
    • Business:
    • Used to store and maintain accounts, personnel records, manage projects, track inventory, create presentations and reports
    • Enable communication within and outside the business, promote the business, and interact with customers directly
    • Education:
    • Used to provide learners with audio-visual packages, interactive exercises, remote learning, access to educational information from intranet and internet sources, or via e-books
    • Used to maintain and monitor student performance, create projects, and assignments
    • Healthcare:
    • Revolutionizing healthcare by digitizing medical information, analyzing complex information, controlling lab equipment, heart rate monitors, and blood pressure monitors
  • Computers in Security and Surveillance:
    • Combined with other technologies to monitor people and goods
    • Biometric passports make it harder for fraudulent entry or access to a passenger airplane
    • Face-recognition aids in identifying terrorists or criminals in public places
    • Driver plates can be auto-scanned by speed cameras or police cars
  • Stepped Reckoner:
    • Invented by Gottfried Wilhelm Leibniz in 1672
    • Can add, subtract, multiply and divide automatically
  • Jacquard Loom:
    • Invented by Joseph-Marie Jacquard in 1881
    • Automatic loom controlled by punched cards
  • Arithmometer:
    • Invented by Thomas de Colmar in 1820
    • First reliable, useful and commercially successful calculating machine
    • Could perform the four basic mathematic functions
    • First mass-produced calculating machine
  • Difference Engine and Analytical Engine:
    • Automatic, mechanical calculator designed to tabulate polynomial functions
    • Invented by Charles Babbage in 1822 and 1834
    • First mechanical computer
  • First Computer Programmer:
    • Augusta Ada Byron suggests using the binary system to Charles Babbage in 1840
    • Writes programs for the Analytical Engine
  • Scheutzian Calculation Engine:
    • Invented by Per Georg Scheutz in 1843
    • Based on Charles Babbage's difference engine
    • First printing calculator
  • Tabulating Machine:
    • Invented by Herman Hollerith in 1890
    • Assists in summarizing information and accounting
  • Harvard Mark 1:
    • Also known as IBM Automatic Sequence Controlled Calculator (ASCC)
    • Invented by Howard H. Aiken in 1943
    • First electro-mechanical computer
  • Z1:
    • First programmable computer
    • Created by Konrad Zuse in Germany from 1936 to 1938
    • Required punch tape for programming and output
  • Atanasoff-Berry Computer (ABC):
    • First electronic digital computing device
    • Invented by Professor John Atanasoff and graduate student Clifford Berry at Iowa State University between 1939 and 1942
  • ENIAC:
    • Stands for Electronic Numerical Integrator and Computer
    • First electronic general-purpose computer
    • Completed in 1946
    • Developed by John Presper Eckert and John Mauchly
  • UNIVAC 1:
    • First commercial computer
    • Designed by John Presper Eckert and John Mauchly
  • EDVAC:
    • Stands for Electronic Discrete Variable Automatic Computer
    • First Stored Program Computer
    • Designed by Von Neumann in 1952
    • Has memory to hold both a stored program and data