learning is a permanent change in mental processing, emotional functioning, and/or behavior as a result of experience.
a learning theory is a coherent framework and a set of integrated constructs and principles that describe, predict, and explain human learning.
behaviorist learning theory is the product of the stimulus conditions (S) and the responses (R) that follows. this is sometimes termed as the S-R model of learning.
behaviorists closely observes responses and then manipulates the environment to bring about the intended change
change - modify people's attitudes and responses by altering stimulus conditions or changing what happens after a response occurs
motivation - the desire to reduce some drive, hence satisfied, complacent, healthy or satiated individuals have little motivation to learn and change.
transfer - through practice (strengthening habits) and a similarity in the stimuli and response between the learning situation and future situations where the response is to be performed.
classical conditioning by Ivan Pavlov
respondent conditioning emphasizes the importance of stimulus conditions and the associations formed in the learning process
NS = neutral stimulus
UCS = unconditioned stimulus
UCR - unconditioned response
CS = conditioned stimulus
CR = conditioned response
respondent conditioning may be used to extinguish a previously learned response
systematic desensitization is a technique based on respondent conditioning that is used to reduce fear and anxiety
stimulus generalization is the tendency of initial learning experiences to be easily applied to other similar stimuli
discrimination learning occurs when individuals learn to differentiate among other stimuli as they go through more and varied experiences.
spontaneous recovery happens when a response "recovers" and reappears at any time, especially when the stimulus conditions are similar to the initial learning experience.
operant conditioning (skinner, 1989) is the process of learning through reinforcement
positive reinforcement, reward conditioning, negative reinforcement, escape conditioning and avoidance conditioning all increase the probability of a response.
nonreinforcement and punishment decrease the probability of a response
positive reinforcement is the application of a pleasant stimulus
reward conditioning is when a pleasant stimulus is applied following an organism's response
negative reinforcement removes an unpleasant stimulus
escape conditioning is when an aversive stimulus is applied, the organism makes a response that makes the unpleasant stimulus to cease
avoidance conditioning is when an aversive stimulus is anticipated by the organism, who makes a response to avoid the unpleasant event.
nonreinforcement occurs when an organism's conditioned response is not followed by any kind of reinforcement
punishment is when an aversive stimulus is applied which the organism cannot escape or avoid
gestalt perspective emphasizes the importance of perception in learning
information processing emphasizes thinking thought process
3 types of memory: sensory, short-term, and long-term
cognitive development focuses on qualitative changes in perceiving, thinking, and reasoning as individuals grow and mature
assessing a person's level of cognitive functioning is important in accomplishing health education
Jean Piaget - cognitive
Lawrence Kohberg - moral
Erik Erikson - psychosocial
Sigmund Freud - psychosexual
the cons of the theory of cognitive development is that it neglects social factors and is largely based on Western Culture
social constructivism is the learning process strongly influenced by culture and effective learning occurs through social interaction, collaboration, and negotiation
social cognition highlights the influence of social factor on perception, thought, and motivation
social learning theory implies that much of learning occurs by observation - learning is often a social process
the 4 phases in the social learning theory according to bandura (1977) are: attentional, retention, reproduction, and motivational
psychodynamic learning theory uses the importance of conscious and unconscious forces in guiding behavior, personality conflicts, and enduring effects of childhood experiences
id is he libidinal energy
eros, aka life force, is the desire for pleasure and sex
thanatos (death wish) is the aggressive and destructive impulses